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(posted by: Dune) | 2020-04-19
Server
+ Fix laser bounce delay when server runs for a very long time
+ Rename tune_dump to tunes

Client
+ Improve client loading
+ Add an option to turn off whispers
+ Server browser
- store password of favorites
- improve looks of the friends tab
- quick search now also matches gametypes
- some fixes
+ Chat commands
- add autocompletion hint
- add descriptions to server-side commands
- remove the chat command limit
- some fixes
+ Sliders
- logarithmic scales
- move to mouse position on click
- some fixes
+ Fix statboard not closing with Escape
+ Fix double binds
+ Fix the warmup overlapping with MOTD/scoreboards
+ Fix spectator HUD not rendering in some cases
+ A fix to the menus music
+ A fix to double binds
+ Some fixes to the demo player
+ Rename dump_binds to binds

OS X
+ Fix accent menu showing up ingame

Graphics
+ A fix to jungle_background
+ A fix to jungle_midground

Editor
+ Add automapper for jungle_deathtiles
+ Add mapres preview
+ Show current quad when pressing space in editor
+ Fix a crash

Security
+ Patch a server vulnerability that exposed all 0.7 servers to crashes

Maps
+ Some minor bugfixes to ctf5 and dm7
(posted by: Dune) | 2020-04-12
We are heading towards a security release to patch some server issues. As such, it will be a minor update, but there are still a dozen new strings to translate. If you would like to help, head over to Transifex and we will be happy to include your work. If this is your first time, there is a quick guide on how to join.
(posted by: Dune) | 2019-12-23
Changes that might be more interesting than others are in bold. They are redundant with the release announcement.

Client
+ Race mode integration
- finish messages
- times ingame and in the server browser
- map record displayed in the scoreboard
- localized chat messages
- race gametype icon
+ In-game server browser
+ Chat pages & upgrades
- Up to 10 pages of chat history (page up/page down)
- Persistent chat: does not clear when changing map
- Map changes are marked by a chat info message
- Chat buffer: clicking with the mouse while chatting puts the chat in pause
- Ignoring a player clears past chat
- Add helper annotation when whispering
+ Statboard upgrade
- Auto statboard screenshots
- Merge K/D and Spree/Best spree columns
- Visual indicators for flag captures
- Visual indicators for weapon stats
- Fix statboard not closing
+ Wide menus mode
+ Add version info to settings file, change naming scheme to "settings07.cfg"
- You can now switch between 0.6 and 0.7 Teeworlds smoothly
+ HighDPI support
+ Audio toggling with visual effects (Ctrl+S by default)
+ Update scroll regions throughout the UI with smooth, adaptive scrollbars
+ Add a GUI for the experimental joystick support, disable joystick by default
+ Menu hotkeys (press the first letter)
+ Some more search bars
+ Add color palettes to copy skin parts colors
+ Add "toggle dynamic camera" to controls
+ Don't show loading progression in LAN tab
+ Fix chat rendering when scoreboard is open
+ Fix MOTD consistency, allow slightly more text to be displayed
+ Fix flag colors for non-team gamemodes
+ Hide scoreboard if statboard is active
+ Lower min. mousesens
+ Change some server browser defaults (all filter, players sort)
+ Optimise SnapFindItem, a bottleneck

Server
+ Chat commands integration
- Display chat commands list, with description and parameter list, to the players
- Delete and add commands on-the-go to create a context-aware UI
- Ability to disable or replace client-side commands
+ Race mode integration: customisable display (timer accuracy...)
+ Randomize survival-mode spawns
+ Prevent skipping deathtiles with enough speed
+ No more empty nicknames
+ Some log format changes (timestamps, flag capture time...)
+ Fix projectiles from disconnected players dealing no damage
+ Remove dummy when player joins a full server

Graphics
+ 24 new skins, colorable eyes, and many more body parts to use
- Auto-adjust eye color when it is too close to that of the body
+ Winter background theme (day and night, new default)

Editor
+ Layer size now defaults to the size of the game layer

Security
+ Fix integer overflow when computing tilemap size
(posted by: Dune) | 2019-12-22
On the fifth day of Christeemas, Santee brought to me...

... a statboard upgrade!

Featuring:

- K/D and Spree/Best spree columns neatly merged


- Visual count of flag captures in CTF
Because that's what really matters!


- Visual weapon stats
Check out who's spamming those grenades:

Powerups also up there!

- Tune it all in Settings > Controls


Cheers!
(posted by: Dune) | 2019-12-21
On the fourth day of Christeemas, Santee brought to me...

... a new background theme

Cold days are coming to Teeworlds...


You can also create your own in the map editor. Move it to the data/ui/themes folder, and voila!



Cheers!