teeworlds logo
 

screenshot

screenshot

screenshot

screenshot

A retro multiplayer shooter

Teeworlds is a free online multiplayer game, available for all major operating systems. Battle with up to 16 players in a variety of game modes, including Team Deathmatch and Capture The Flag. You can even design your own maps!




Need help? Head over to the support section!
 


News

(posted by: Dune) | 2019-04-22
We released a patched up version of the 0.7.3 client. This is because demo recording does not work on the new servers for newly downloaded maps (because of the longer map names). You can download it here (simply replace your client).

Servers need no change.
(posted by: Dune) | 2019-04-20


Rejoice! Teeworlds 0.7.3 is out.

Download 0.7.3 now!

Here is a short list of the bigger changes we made in those past four months:

+ advanced scoreboard with game statistics
+ joystick support (experimental!)
+ copy paste (one-way)
+ bot cosmetics (a visual difference between players and NPCs)
+ chat commands (type / in chat)
+ players can change skin without leaving the server (again)
+ live automapper and complete rules for 0.7 tilesets
+ audio toggling HUD
+ an Easter surprise...

We also patched three (client-sided) security vulnerabilities.
As usual, a complete list of changes and fixes can be found on the detailed changelog.

Happy Easteer!
(posted by: Dune) | 2018-12-24


We have a Christmas surprise for you this year, open it!

Download 0.7.2 - Christmas special now!

It comes with a much more colorful server browser, demo marker indicators in the menus, a console option to use raw mouse inputs (inp_grab, now reverted to 0.6 by default), a surprise from Santa Tee and lots of fixes.
The Player and Tee ingame menus were also restored, so you can now select a different skin ingame, although it will only take effect after a reconnect.

A complete list of fixes can be found on the detailed changelog.
(posted by: Dune) | 2018-12-09


Finally, the 0.7.1 release is here! We received a lot of feedback from the release candidate and the 0.7 beta/0.7.0, so it took a while to fix and polish it all. With the game smoothed out and stable, the downloads were updated here and on Steam.

Download 0.7.1 now!

The following is an attempt to list the most important changes since 0.6. You can also check the detailed changelog.

General
+ new gametypes: "last man standing" (LMS) and "last team standing" (LTS). survive by your own or as a team with limited weaponry
+ 64 players support. official gametypes are still restricted to 16 players maximum but allow more spectators
+ new skin system. build your own skins based on a variety of provided parts
+ enhanced security. all communications require a handshake and use a token to counter spoofing and reflection attacks
+ new maps: ctf8, dm3, lms1. Click to discover them!

Client
+ animated background menu map: jungle, heavens (day/night themes, customisable in the map editor)
+ new design for the menus: added start menus, reworked server browser, settings
+ customisable gametype icons (browser). make your own!
+ chat overhaul, whispers (private messages)
+ composed binds (ctrl+, shift+, alt+)
+ scoreboard remodelled, now shows kills/deaths
+ demo markers
+ master server list cache (in case the masters are unreachable)
+ input separated from rendering (optimisation)
+ upgrade to SDL2. support for multiple monitors, non-english keyboards, and more
+ 10 new languages
+ more...

Server
+ broadcasts overhaul, optional colours support
+ ready system, for competitive settings
+ server difficulty setting (casual, competitive, normal), shown in the browser
+ spectator mode improvements: follow flags, click on players
+ bot flags for modified servers: indicate NPCs, can be filtered out in the server browser
+ more...

Graphics
+ sharper graphics all around (no more tileset_borderfix and dilate)
+ refreshed the HUD, ninja cooldown, new mouse cursor
+ mapres update (higher resolution, fixes...)
+ more...

Keep in mind that, as with every major version, backwards compatibility is broken.
Merry Christeemas!
(posted by: Oy) | 2018-10-14
So with some delay here comes the 0.7.0 release. It comes with a new menu, 2 new gametypes, new skin system, spoofing protection, new maps, no further need for tileset border fix and dilate, and more.
Thanks to Sushi Tee and Zatline for the new menu, to choupom for the new skin system, to heinrich5991 for the anti-spoofing system, to Sonix and Zatline for the new maps, to matricks for the graphics fix and to everyone else who contributed to this release.

A complete list of changes can be found here.