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Server Settings

There are lots of server settings to change all from the score limit, to the speed of the shotgun. This doc will show you what those are, not how to set up a server. Read the Server Setup doc to learn that. For server commands, see the Server Commands doc.

Syntax: setting value

Physics settings

To change the game's physics, read the Server Tuning doc.

Engine settings

* means it can't be changed while running the server.

SettingsDescriptionDefault
sv_nameName of the serverunnamed server
sv_bindaddr *Address to bind
sv_port *Port the server will listen on8303
sv_external_port *Port to report to the master servers (e.g. in case of a firewall rename)0
sv_max_clients *Number of clients that can be connected to the server at the same time12
sv_max_clients_per_ipNumber of clients with the same ip that can be connected to the server at the same time12
sv_high_bandwidth *Use high bandwidth mode, for LAN servers only0
sv_registerRegister on the master servers1
sv_mapMap to usedm1
sv_rcon_passwordPassword to access the remote console (if not set, rcon is disabled)
passwordPassword to connect to the server
logfilePath to a logfile
console_output_levelAdjust the amount of messages in the console0
sv_rcon_max_triesMaximum number of tries for remote console authetication3
sv_rcon_bantimeTime (in minutes) a client gets banned if remote console authentication fails (0 makes it just use kick)5

Game settings

SettingsDescriptionDefault
sv_warmupWarmup time between rounds0
sv_scorelimitScore limit of the game (0 disables it)20
sv_timelimitTime limit of the game (in case of equal points there will be sudden death)0
sv_gametypeGametype (dm/ctf/tdm) (This setting needs the map to be reloaded in order to take effect)dm
sv_maprotationThe maps to be rotated
sv_rounds_per_mapNumber of rounds before changing to next map in rotation1
sv_motdMessage of the day, shown in server info and when joining a server
sv_spectator_slotsNumber of clients that can only be spectators0
sv_teambalance_timeTime in minutes after the teams are uneven, to auto balance1
sv_spamprotectionEnable spam filter1
sv_tournament_modePlayers will automatically join as spectator0
sv_respawn_delay_tdmTime in seconds needed to respawn in the tdm gametype3
sv_teamdamageEnable friendly fire0
sv_powerupsEnable powerups (katana)1
sv_vote_kickEnable kick voting1
sv_vote_kick_bantimeTime in minutes to ban a player if kicked by voting (0 equals only kick)5
sv_vote_kick_minMinimum number of players required to start a kick vote0
sv_inactivekick_timeTime in minutes after an inactive player will be taken care of3
sv_inactivekickHow to deal with inactive players (0 = move to spectator, 1 = move to free spectator slot/kick, 2 = kick)1