276 (edited by CarmineZ 2010-12-19 11:53:08)

Re: [CLIENT] Teeworlds Gamer

the look is good, for a  beta, but when will be released it, you should adjust another time the overlapping strings, if is possible, because not all has been fixed

277

Re: [CLIENT] Teeworlds Gamer

which feature do you mean? the download progress bar?

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

278

Re: [CLIENT] Teeworlds Gamer

Landil wrote:

which feature do you mean? the download progress bar?

Yep.

CarmineZ: I just released the beta to get opinion from players on that feature, did not mean to fix all the graphic bugs.

Not Luck, Just Magic.

279

Re: [CLIENT] Teeworlds Gamer

that's nice, I like it.

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

280

Re: [CLIENT] Teeworlds Gamer

Yeah nice smile

But there is a little bug : when the bar disappear, a little square appear at top left of the screen.

281

Re: [CLIENT] Teeworlds Gamer

choupom wrote:

Yeah nice smile

But there is a little bug : when the bar disappear, a little square appear at top left of the screen.

It's fixed, but not in the uploaded version wink

Not Luck, Just Magic.

282

Re: [CLIENT] Teeworlds Gamer

You used another color (with another hue). Either put this color somewhere else in the UI or use one of the colors already used in the UI. Else it will look weird.

And make the hue changeable, as you can already change the hue of the std-UI.

void ..

283

Re: [CLIENT] Teeworlds Gamer

Blue wrote:

You used another color (with another hue). Either put this color somewhere else in the UI or use one of the colors already used in the UI. Else it will look weird.

And make the hue changeable, as you can already change the hue of the std-UI.

Yeah, you're right smile
I can't use any of the standard colors of the UI, but I'm going to code some settings tab like KillaBilla did for his Download Extension. I'm going to redisign the settings menu, so all that will be done in this time.

Not Luck, Just Magic.

284

Re: [CLIENT] Teeworlds Gamer

Dune? When comes a new version for Mac?

285

Re: [CLIENT] Teeworlds Gamer

da_Reida wrote:

Dune? When comes a new version for Mac?

Oh, sorry I forgot a bit to take care of it. Needs to find some mac compiler neutral

Not Luck, Just Magic.

286

Re: [CLIENT] Teeworlds Gamer

i can compile it if you want ;D

287

Re: [CLIENT] Teeworlds Gamer

da_Reida wrote:

i can compile it if you want ;D

Thank you! smile
The patch is public (look first post), and is based on 0.5.2 pure sources.
Enjoy compiling!

Not Luck, Just Magic.

288 (edited by BotoX 2010-12-25 21:53:21)

Re: [CLIENT] Teeworlds Gamer

reida can't compile it because the datasrc/content.py is not basing on pure in the patch. i merged everything new what i could find in the patch for content.py because tortoisesvn can't patch it.
Can you up the original content.py pls?
Or fix the patch wink
Example:

container.sprites.Add(Sprite("basket_shadow", set_game, 20,12,4,4)) # cl_basket (dunedune)
container.sprites.Add(Sprite("clock", set_race, 0,0,2,2))

this is pure in the patch ^^

Edit: Tryed something and fixed a some stuff but the patch is full with errors

src/engine/client/ec_client.c(2089) : error C2065: 'GAMER_VERSION': nichtdeklari
erter Bezeichner
src/engine/client/ec_client.c(2089) : warning C4047: 'Funktion': Anzahl der Dere
ferenzierungen bei 'const char *' und 'int' unterschiedlich
src/engine/client/ec_client.c(2089) : warning C4024: 'printf': Unterschiedliche
Typen für formalen und übergebenen Parameter 1

Pls up the whole src. It's easier for both wink

289

Re: [CLIENT] Teeworlds Gamer

Can someone make a settings for entities full_clear background
???

290 (edited by Dune 2010-12-28 20:10:17)

Re: [CLIENT] Teeworlds Gamer

reida can't compile it because the datasrc/content.py is not basing on pure in the patch. i merged everything new what i could find in the patch for content.py because tortoisesvn can't patch it.
Can you up the original content.py pls?
Or fix the patch

I've already heard of that problem with the patch, I uploaded the content.py: content.py (click).

You also need to add this line to version.hpp:

#define GAMER_VERSION "                          v3.2                            "

I'm really sorry about this, I don't get why generating patches is always failing.

Not Luck, Just Magic.

291

Re: [CLIENT] Teeworlds Gamer

Damn, nice MOD guys!

178.21.114.30:8303 | Hostname: !!FUN SERVER1!! CTF MAP:CTF3 16players
178.21.114.30:8304 | Hostname: !!FUN SERVER2!! CTF MAP:CTF5 16players
Im looking for MODDERS ( servers modding )

292

Re: [CLIENT] Teeworlds Gamer

Hey, the client is awesome , but can u upload the source completly?
I mean the .cpp and .hpp ´s.  And not just the code, because i don´t
know allways where i have to paste the code smile
u can upload it maybe on rapidshare or so one
http://www.rapidshare.com/

293

Re: [CLIENT] Teeworlds Gamer

Sahne wrote:

Hey, the client is awesome , but can u upload the source completly?
I mean the .cpp and .hpp ´s.  And not just the code, because i don´t
know allways where i have to paste the code smile
u can upload it maybe on rapidshare or so one
http://www.rapidshare.com/

What? The whole source is uploaded. Just take the patch and apply it on pure 0.5.2 sources (which you can find on this website).
The .patch format is just some kind of "zipped" way to send sources of a mod.

Not Luck, Just Magic.

294 (edited by jxsl13 2011-01-11 21:43:39)

Re: [CLIENT] Teeworlds Gamer

seems like the people are too lazy to use a patch file -.-     "tortoise svn" is the programm called which i used to patch sources

edit:

AND rapidshare is crap<--
because of the time you have to wait.
file-upload.net or some other hoster where you won't need to wait are much better.

Teeworlds [ friends ] clan
Some YouTube Stuff about Teeworlds

295

Re: [CLIENT] Teeworlds Gamer

I also have a lot of problems to generate patches hmm
Well, next time I think I'll upload the whole sources. And I'll upload it on my ftp, not in one of those crappy file hosters smile

Not Luck, Just Magic.

296

Re: [CLIENT] Teeworlds Gamer

dune why don t you try github to host the source ?

Teeworlds [ friends ] clan
Some YouTube Stuff about Teeworlds

297

Re: [CLIENT] Teeworlds Gamer

jxsl13 wrote:

dune why don t you try github to host the source ?

It's waaaaay too complicated, and users immediatly see the changes you apply and can download an unstable version at any moment. I let git to the lesbian ones smile

Not Luck, Just Magic.

298

Re: [CLIENT] Teeworlds Gamer

xD .. you know that there are functions to hide it from the public.. for me it looked like it, but i cant say it 100% cuz i didnt try it ^^

Teeworlds [ friends ] clan
Some YouTube Stuff about Teeworlds

299

Re: [CLIENT] Teeworlds Gamer

jxsl13 wrote:

xD .. you know that there are functions to hide it from the public.. for me it looked like it, but i cant say it 100% cuz i didnt try it ^^

jxsl, git is for team coding. I'm the only developper of that client. I don't see the use of putting this project on github, and it's really painful (ever tried?)

Not Luck, Just Magic.

300

Re: [CLIENT] Teeworlds Gamer

Released v3.3!

  • Chat gradually disappearing from screen
    The chat messages are now gradually disappearing from screen, by 1 second a half, in a more teeish way. This has recently been implemented into trunk.

  • Fixed some problems with the 4:3 resolution, some strings and buttons were overlapping.

  • Removed useless digits for the map downloading
    Time elapsed / Time left printed unrelevant 0.xx digits, removed them.

  • Switched humiliation sound from 5 to 7 deaths

  • Reworked loaded browser percent to a nice loading bar. It gradually disappears (yeah, I like gradual disappearing, you noticed? big_smile) when it completes loading.
    http://duneudne.free.fr/source/gamer_screenshots/3.3/loadingbar.png

  • Reworked a lot the settings tabs, merged "Gamer", "Dl. Ext" and "Credits" tabs in one:

    • Renamed the Gamer tab into a "General" tab, and reworked it a bit
      http://duneudne.free.fr/source/gamer_screenshots/3.3/tabgeneral.png

    • Added suicide option to the "Controls" tab
      http://duneudne.free.fr/source/gamer_screenshots/3.3/tabcontrols.png

    • Added a browser tab to set up server browser related stuff - ability to change the color of the server browser UI loading bar
      http://duneudne.free.fr/source/gamer_screenshots/3.3/tabbrowser.png

    • Redisigned a bit the Dl. Ext gross settings tab
      http://duneudne.free.fr/source/gamer_screenshots/3.3/tabdlext.png

    • Reworked Credits tab to something less freaky and buggy

  • Implemented a health and armor bar displayed upon the tee
    This feature (check settings to disable it) is very useful to get a quick idea of your health when playing vanilla. When fighting on deathmatch or when flagging, you often want to quickly know your hp/armor to decide what you need to do, and when fighting you cannot loose a second to look on the corner of your screen. Your eye is concentrated on your tee, and therefore printing your health/armor upon the tee looks great for a better gaming experience.
    I advise you to try it, and if you don't like it, turn it off wink
    http://duneudne.free.fr/source/gamer_screenshots/3.3/healthbar1.png

  • Copy-cut-paste function for chat (Windows only, yet)
    You were waiting for it, you have it (you = windows users :s)! You now can use the Ctrl+C, Ctrl+X, and Ctrl+V shortcuts while chatting.
    I still need to:

    • Implement it on Unix based OS, though it's gonna be hard

    • Extend its use to all the edit boxes (including the boxes from the settings, and the IP field in the browser menu). Already started to code it, but it's still buggy.

  • Now prints release date at startup in console (Windows)

  • And this is still under development, I implemented a ranking system for the servers, but I still need to work on it. This is how it would look like:
    http://duneudne.free.fr/source/gamer_screenshots/3.3/ranks.png


Downloading
Download links will be available for Christmas! smile


Aha joooke big_smile
Here they are:
Windows binaries (.rar)
Windows binaries (.zip)

As usually, binaries for Linux will come when Kottizen will have compiled them, and Mac binaries will come when someone will finally care about a Mac release. About sources, like always, I need to spend some hours to generate that damned buggy patch.


I'd like you to know I'm working on an automapping feature, for the game tiles shower.

I hope you like those new features, and wish a happy new year to the client.
If you're experimenting any problem with unusual resolutions, if you've seen some bugs over some of the new features, or simply have some great ideas, post here!

Dunedunely yours,
Dunedune.

Not Luck, Just Magic.