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Topic: [MAP] ctf_high_ground

I made a small ctf map, inspired by ctf2.

Gametype: CTF
Players: 2vs2, 3vs3
Tileset: grass

It can be testplayed on William Tee Riker's server. Just search for Riker's CTF server.

Download:
Mediafire
Rapidshare

http://img693.imageshack.us/img693/4144/completem.png

Additional Screenshots:
Ingame 1
Ingame 2
Ingame 3
Without Gamelayer
With Gamelayer

aka cheesy

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Re: [MAP] ctf_high_ground

I like the map good work smile

MertenNor

->My 24/7 servers: [NOR] Norwegian HUB <- Back Online !! big_smile
( My grammar is getting better ! smile I think.. )
-Norway

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Re: [MAP] ctf_high_ground

I have not played it yet, but it looks promising!

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

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Re: [MAP] ctf_high_ground

Thanks for the nice comments.

Captain AMN wrote:

Also i don't understand how ctf2 inspired you to make this map, as there is no single thing they both have in common big_smile

That's because I didn't copy anything 1:1 and didn't want to create a small ctf2. I just got the idea for the passage to the flags while playing ctf2 smile

What it lacks though, is the possibility to move fast with rocketboosts and some major aspects that would make the map interesting to play for the advanced players.

Unfortunately I'm not a very good player ( roll ), so I don't know what it takes to make a map more interesting for more talented players. I hope I'll become better at it when(if) I become a better player. big_smile

aka cheesy

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Re: [MAP] ctf_high_ground

lol this map is more alike to ctf5, where can i find a ctf2 elements?

Stay wild big_smile

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Re: [MAP] ctf_high_ground

I see it... the base .. two escaping ways ... nice wink

noted: and add on kry test server

/KrYptoØn\+yui