Re: Why I can't compile?
It works, but then:
Setting environment for using Microsoft Visual Studio 2010 x86 tools.
D:\Program Files (x86)\Microsoft Visual Studio 10.0\VC>cd D:\TWMOD\tw
D:\TWMOD\tw>..\bam\bam release
auto configuration
configuration:
AUTO compiler cl
AUTO stackprotector yes
AUTO zlib not found
AUTO sdl using supplied win32 libraries
AUTO freetype using supplied win32 libraries
notes:
saved configuration to 'config.lua'
[ 1/153] #1 c++ src/tools/crapnet.cpp
[ 2/153] #1 c++ src/engine/shared/compression.cpp
[ 3/153] #1 c++ src/engine/shared/config.cpp
[ 4/153] #1 c++ src/engine/shared/console.cpp
[ 5/153] #1 c++ src/engine/shared/datafile.cpp
[ 6/153] #1 c++ src/engine/shared/demo.cpp
[ 7/153] #1 c++ src/engine/shared/econ.cpp
[ 8/153] #1 c++ src/engine/shared/engine.cpp
[ 9/153] #1 c++ src/engine/shared/filecollection.cpp
[ 10/153] #1 c++ src/engine/shared/huffman.cpp
[ 11/153] #1 c++ src/engine/shared/jobs.cpp
[ 12/153] #1 c++ src/engine/shared/kernel.cpp
[ 13/153] #1 c++ src/engine/shared/linereader.cpp
[ 14/153] #1 c++ src/engine/shared/map.cpp
[ 15/153] #1 c++ src/engine/shared/mapchecker.cpp
[ 16/153] #1 c++ src/engine/shared/masterserver.cpp
[ 17/153] #1 c++ src/engine/shared/memheap.cpp
[ 18/153] #1 c++ src/engine/shared/network.cpp
[ 19/153] #1 c++ src/engine/shared/network_client.cpp
[ 20/153] #1 c++ src/engine/shared/network_conn.cpp
[ 21/153] #1 c++ src/engine/shared/network_console.cpp
[ 22/153] #1 c++ src/engine/shared/network_console_conn.cpp
[ 23/153] #1 c++ src/engine/shared/network_server.cpp
[ 24/153] #1 c++ src/engine/shared/packer.cpp
[ 25/153] #1 c++ src/engine/shared/ringbuffer.cpp
[ 26/153] #1 c++ src/engine/shared/snapshot.cpp
[ 27/153] #1 c++ src/engine/shared/storage.cpp
[ 28/153] #1 c src/base/system.c
[ 29/153] #1 c src/engine/external/zlib/adler32.c
[ 30/153] #1 c src/engine/external/zlib/compress.c
[ 31/153] #1 c src/engine/external/zlib/crc32.c
[ 32/153] #1 c src/engine/external/zlib/deflate.c
[ 33/153] #1 c src/engine/external/zlib/gzio.c
[ 34/153] #1 c src/engine/external/zlib/infback.c
[ 35/153] #1 c src/engine/external/zlib/inffast.c
[ 36/153] #1 c src/engine/external/zlib/inflate.c
[ 37/153] #1 c src/engine/external/zlib/inftrees.c
[ 38/153] #1 c src/engine/external/zlib/trees.c
[ 39/153] #1 c src/engine/external/zlib/uncompr.c
[ 40/153] #1 c src/engine/external/zlib/zutil.c
[ 41/153] #1 c src/engine/external/pnglite/pnglite.c
[ 42/153] #1 link crapnet.exe
[ 43/153] #1 c++ src/tools/dilate.cpp
[ 44/153] #1 link dilate.exe
[ 45/153] #1 c++ src/tools/fake_server.cpp
[ 46/153] #1 link fake_server.exe
[ 47/153] #1 c++ src/tools/map_resave.cpp
[ 48/153] #1 link map_resave.exe
[ 49/153] #1 c++ src/tools/map_version.cpp
[ 50/153] #1 link map_version.exe
[ 51/153] #1 c++ src/tools/packetgen.cpp
[ 52/153] #1 link packetgen.exe
[ 53/153] #1 c++ src/tools/tileset_borderfix.cpp
[ 54/153] #1 link tileset_borderfix.exe
[ 55/153] #1 c++ src/mastersrv/mastersrv.cpp
[ 56/153] #1 link mastersrv.exe
[ 57/153] #1 c++ src/versionsrv/versionsrv.cpp
[ 58/153] #1 link versionsrv.exe
[ 59/153] #1 c++ src/engine/server/register.cpp
[ 60/153] #1 c++ src/engine/server/server.cpp
[ 61/153] #1 c++ src/game/collision.cpp
[ 62/153] #1 network_header > src/game/generated/protocol.h
and here it is opening the protocal.h in an editor filled with:
import os, imp, sys
from datatypes import *
import content
import network
def create_enum_table(names, num):
lines = []
lines += ["enum", "{"]
lines += ["\t%s=0,"%names[0]]
for name in names[1:]:
lines += ["\t%s,"%name]
lines += ["\t%s" % num, "};"]
return lines
def create_flags_table(names):
lines = []
lines += ["enum", "{"]
i = 0
for name in names:
lines += ["\t%s = 1<<%d," % (name,i)]
i += 1
lines += ["};"]
return lines
def EmitEnum(names, num):
print("enum")
print("{")
print("\t%s=0," % names[0])
for name in names[1:]:
print("\t%s," % name)
print("\t%s" % num)
print("};")
def EmitFlags(names, num):
print("enum")
print("{")
i = 0
for name in names:
print("\t%s = 1<<%d," % (name,i))
i += 1
print("};")
gen_network_header = False
gen_network_source = False
gen_client_content_header = False
gen_client_content_source = False
gen_server_content_header = False
gen_server_content_source = False
if "network_header" in sys.argv: gen_network_header = True
if "network_source" in sys.argv: gen_network_source = True
if "client_content_header" in sys.argv: gen_client_content_header = True
if "client_content_source" in sys.argv: gen_client_content_source = True
if "server_content_header" in sys.argv: gen_server_content_header = True
if "server_content_source" in sys.argv: gen_server_content_source = True
if gen_client_content_header:
print("#ifndef CLIENT_CONTENT_HEADER")
print("#define CLIENT_CONTENT_HEADER")
if gen_server_content_header:
print("#ifndef SERVER_CONTENT_HEADER")
print("#define SERVER_CONTENT_HEADER")
if gen_client_content_header or gen_server_content_header:
# emit the type declarations
contentlines = open("datasrc/content.py", "rb").readlines()
order = []
for line in contentlines:
line = line.strip()
if line[:6] == "class ".encode() and "(Struct)".encode() in line:
order += [line.split()[1].split("(".encode())[0].decode("ascii")]
for name in order:
EmitTypeDeclaration(content.__dict__[name])
# the container pointer
print('extern CDataContainer *g_pData;')
# enums
EmitEnum(["IMAGE_%s"%i.name.value.upper() for i in content.container.images.items], "NUM_IMAGES")
EmitEnum(["ANIM_%s"%i.name.value.upper() for i in content.container.animations.items], "NUM_ANIMS")
EmitEnum(["SPRITE_%s"%i.name.value.upper() for i in content.container.sprites.items], "NUM_SPRITES")
if gen_client_content_source or gen_server_content_source:
if gen_client_content_source:
print('#include "client_data.h"')
if gen_server_content_source:
print('#include "server_data.h"')
EmitDefinition(content.container, "datacontainer")
print('CDataContainer *g_pData = &datacontainer;')
# NETWORK
if gen_network_header:
print("#ifndef GAME_GENERATED_PROTOCOL_H")
print("#define GAME_GENERATED_PROTOCOL_H")
print(network.RawHeader)
for e in network.Enums:
for l in create_enum_table(["%s_%s"%(e.name, v) for v in e.values], 'NUM_%sS'%e.name): print(l)
print("")
for e in network.Flags:
for l in create_flags_table(["%s_%s" % (e.name, v) for v in e.values]): print(l)
print("")
for l in create_enum_table(["NETOBJ_INVALID"]+[o.enum_name for o in network.Objects], "NUM_NETOBJTYPES"): print(l)
print("")
for l in create_enum_table(["NETMSG_INVALID"]+[o.enum_name for o in network.Messages], "NUM_NETMSGTYPES"): print(l)
print("")
for item in network.Objects + network.Messages:
for line in item.emit_declaration():
print(line)
print("")
EmitEnum(["SOUND_%s"%i.name.value.upper() for i in content.container.sounds.items], "NUM_SOUNDS")
EmitEnum(["WEAPON_%s"%i.name.value.upper() for i in content.container.weapons.id.items], "NUM_WEAPONS")
print("""
class CNetObjHandler
{
const char *m_pMsgFailedOn;
const char *m_pObjCorrectedOn;
char m_aMsgData[1024];
int m_NumObjCorrections;
int ClampInt(const char *pErrorMsg, int Value, int Min, int Max);
static const char *ms_apObjNames[];
static int ms_aObjSizes[];
static const char *ms_apMsgNames[];
public:
CNetObjHandler();
int ValidateObj(int Type, void *pData, int Size);
const char *GetObjName(int Type);
int GetObjSize(int Type);
int NumObjCorrections();
const char *CorrectedObjOn();
const char *GetMsgName(int Type);
void *SecureUnpackMsg(int Type, CUnpacker *pUnpacker);
const char *FailedMsgOn();
};
""")
print("#endif // GAME_GENERATED_PROTOCOL_H")
if gen_network_source:
# create names
lines = []
lines += ['#include <engine/shared/protocol.h>']
lines += ['#include <engine/message.h>']
lines += ['#include "protocol.h"']
lines += ['CNetObjHandler::CNetObjHandler()']
lines += ['{']
lines += ['\tm_pMsgFailedOn = "";']
lines += ['\tm_pObjCorrectedOn = "";']
lines += ['\tm_NumObjCorrections = 0;']
lines += ['}']
lines += ['']
lines += ['int CNetObjHandler::NumObjCorrections() { return m_NumObjCorrections; }']
lines += ['const char *CNetObjHandler::CorrectedObjOn() { return m_pObjCorrectedOn; }']
lines += ['const char *CNetObjHandler::FailedMsgOn() { return m_pMsgFailedOn; }']
lines += ['']
lines += ['']
lines += ['']
lines += ['']
lines += ['']
lines += ['static const int max_int = 0x7fffffff;']
lines += ['int CNetObjHandler::ClampInt(const char *pErrorMsg, int Value, int Min, int Max)']
lines += ['{']
lines += ['\tif(Value < Min) { m_pObjCorrectedOn = pErrorMsg; m_NumObjCorrections++; return Min; }']
lines += ['\tif(Value > Max) { m_pObjCorrectedOn = pErrorMsg; m_NumObjCorrections++; return Max; }']
lines += ['\treturn Value;']
lines += ['}']
lines += ["const char *CNetObjHandler::ms_apObjNames[] = {"]
lines += ['\t"invalid",']
lines += ['\t"%s",' % o.name for o in network.Objects]
lines += ['\t""', "};", ""]
lines += ["int CNetObjHandler::ms_aObjSizes[] = {"]
lines += ['\t0,']
lines += ['\tsizeof(%s),' % o.struct_name for o in network.Objects]
lines += ['\t0', "};", ""]
lines += ['const char *CNetObjHandler::ms_apMsgNames[] = {']
lines += ['\t"invalid",']
for msg in network.Messages:
lines += ['\t"%s",' % msg.name]
lines += ['\t""']
lines += ['};']
lines += ['']
lines += ['const char *CNetObjHandler::GetObjName(int Type)']
lines += ['{']
lines += ['\tif(Type < 0 || Type >= NUM_NETOBJTYPES) return "(out of range)";']
lines += ['\treturn ms_apObjNames[Type];']
lines += ['};']
lines += ['']
lines += ['int CNetObjHandler::GetObjSize(int Type)']
lines += ['{']
lines += ['\tif(Type < 0 || Type >= NUM_NETOBJTYPES) return 0;']
lines += ['\treturn ms_aObjSizes[Type];']
lines += ['};']
lines += ['']
lines += ['const char *CNetObjHandler::GetMsgName(int Type)']
lines += ['{']
lines += ['\tif(Type < 0 || Type >= NUM_NETMSGTYPES) return "(out of range)";']
lines += ['\treturn ms_apMsgNames[Type];']
lines += ['};']
lines += ['']
for l in lines:
print(l)
if 0:
for item in network.Objects:
for line in item.emit_validate():
print(line)
print("")
# create validate tables
lines = []
lines += ['static int validate_invalid(void *data, int size) { return -1; }']
lines += ["typedef int(*VALIDATEFUNC)(void *data, int size);"]
lines += ["static VALIDATEFUNC validate_funcs[] = {"]
lines += ['\tvalidate_invalid,']
lines += ['\tvalidate_%s,' % o.name for o in network.Objects]
lines += ["\t0x0", "};", ""]
lines += ["int netobj_validate(int type, void *data, int size)"]
lines += ["{"]
lines += ["\tif(type < 0 || type >= NUM_NETOBJTYPES) return -1;"]
lines += ["\treturn validate_funcs[type](data, size);"]
lines += ["};", ""]
lines = []
lines += ['int CNetObjHandler::ValidateObj(int Type, void *pData, int Size)']
lines += ['{']
lines += ['\tswitch(Type)']
lines += ['\t{']
for item in network.Objects:
for line in item.emit_validate():
lines += ["\t" + line]
lines += ['\t']
lines += ['\t}']
lines += ['\treturn -1;']
lines += ['};']
lines += ['']
#int Validate(int Type, void *pData, int Size);
if 0:
for item in network.Messages:
for line in item.emit_unpack():
print(line)
print("")
lines += ['static void *secure_unpack_invalid(CUnpacker *pUnpacker) { return 0; }']
lines += ['typedef void *(*SECUREUNPACKFUNC)(CUnpacker *pUnpacker);']
lines += ['static SECUREUNPACKFUNC secure_unpack_funcs[] = {']
lines += ['\tsecure_unpack_invalid,']
for msg in network.Messages:
lines += ['\tsecure_unpack_%s,' % msg.name]
lines += ['\t0x0']
lines += ['};']
#
lines += ['void *CNetObjHandler::SecureUnpackMsg(int Type, CUnpacker *pUnpacker)']
lines += ['{']
lines += ['\tm_pMsgFailedOn = 0;']
lines += ['\tswitch(Type)']
lines += ['\t{']
for item in network.Messages:
for line in item.emit_unpack():
lines += ["\t" + line]
lines += ['\t']
lines += ['\tdefault:']
lines += ['\t\tm_pMsgFailedOn = "(type out of range)";']
lines += ['\t\tbreak;']
lines += ['\t}']
lines += ['\t']
lines += ['\tif(pUnpacker->Error())']
lines += ['\t\tm_pMsgFailedOn = "(unpack error)";']
lines += ['\t']
lines += ['\tif(m_pMsgFailedOn)']
lines += ['\t\treturn 0;']
lines += ['\tm_pMsgFailedOn = "";']
lines += ['\treturn m_aMsgData;']
lines += ['};']
lines += ['']
for l in lines:
print(l)
if gen_client_content_header or gen_server_content_header:
print("#endif")
and after closeing the editor it continues compiling (with tons of errors) for a while and then it opens the nethash.cpp then the other files (server_data and so on).