Topic: How to make a teeworlds server without making a port open.
Help i need someone who can tell me how to make a server without forwarding a port.
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Teeworlds Forum → Support → How to make a teeworlds server without making a port open.
Help i need someone who can tell me how to make a server without forwarding a port.
Deleted.
Just put in your configuration "sv_register 0".
Hope this helps,
Nater
Edit: If you want to set it up on the master server list, you have to open a port. I thought you wanted to set up an LAN server, sorry.
Nater's solution is for a Lan Server.... none will be able to play on your server expext people you share a lan connection with.
It is not possible without opening a port.
You seem not to have any admin rights or you just dont know how to open a port?!
Try to use port:80
THX but the sv_register 1 is a bit ummh let say i hve to open ports i can't
Well did you try port 80 like Landil said?
Do you want an LAN server? If you do, then you set sv_register to 0.
Didn't work port 80 is down
yeah i wan't a online server without making ports!!!!!
No way, you need to make your ports opened. You can also try Hamachi if you want to get your server online only for a little group of players - I had issues as well with forwarding port, and this worked well.
The question from my side would be: why the fuck CAN'T YOU open your port? (^^)
Please discribe it... otherwise we won't be able to help you, cuz it is not possible to set up a teeworlds server without any open ports for players to connects.
We could put NAT punchthrough code into teeworlds, but it's not required since most servers are dedicated in contrast to CoD:MW2 for example.
Possibly you could use Hole Punching.
For that you would need a "Master Server".
Then connect via udp to that server (teeworlds must be completely udp first) and your router (i guess you have one) opens your local port (random number).
Then you can share that RANDOM port to someone who can connect to your teeworlds server (let your teeworlds server run on the opened local port).
Be warned: Everytime you let your server running you 1) need to be connected to the "master" server too and 2) everytime the port changes.
(holepunching is called PEER 2 PEER too, in this case you can use it for your server, this ONLY works with UDP).
What I might have forgotten to add to my post: Won't happen.
There's enough servers and free hosters out there.
The question from my side would be: why the fuck CAN'T YOU open your port?
Depends on your internet connection. People who connect to the Internet through connections such as wireless networks or mobile internet connections CAN NOT forward ports.
Deleted.
Why shouldnt it be possible for wireless networks?
Because you are the client and you have a modem for detecting wireless networks and connecting to them. However port configurations can only be changed by network administrators (the ones who have the AP and the router through which clients connect to the internet.) Port configurations are done on the router and not on the modem which the clients have.
Also the ping would be really really really bad for mobile internet!
Nope. I currently use it and almost never lagged. Did you ever use it?
Mobile Internet should also work, except if you have a crappy provider (just change the provider in that case).
Doesn't work for me. But the provider is the best on the market
P.S. When I say mobile internet I don't mean Internet through a mobile phone. Mobile phone network operators offer modem mobile internet connection for computers. They give you a modem and you connect to the internet through a 3G mobile phone network. (except in areas where 3G is not present. In that case it connects through 2G network but the transfer speed is a lot slower.)
Deleted.
(1)What you have explained, has NOTHING to do with the technology you are using to connect to a router. This also fits to (wired)LAN. (2)Also there are WLANs that configured to let you host services (for example that of my university). Many (or most) people use WLAN at home and there you are your own administrator! Also I dont think that the thread creator is talking about server hosting from a foreign net.
(1)Yes it does.
(2) Yes you have high-speed internet modems which have a wireless antenna so that others can use their internet.
Mobile Internet through a mobile device, an umts chip in your notebook or an mobile Internet modem, is all the same! So were you talking about mobile Internet or werent you?
It's not exactly the same but it doesnt matter. Yes I was talking about Mobile broadband
I know many people that say they arent lagging with pings of 100 or more...
In my opinion is everything lagging what climbes above 40/50 and even that isnt optimal (for teeworlds)...
Even if you have a ping of 100 it doesnt mean you lag. Some times when I had even a higher ping I bearly felt any lags.
And it seems that to you only playing on local servers you wont lag (local servers have a ping of ~20). So the rest of the world must be crazy for thinking that a ping of 70-80 is not much.
Also I cant believe you that your ping while using mobile Internet is constant, so that it can most of the time report a low ping while it is all the time climbing very high for a short time or even disconnects.Sometimes a bad weather or even birds are enough for that...
I never said my ping was constant.
Mobile Internet is the second worst possible way to connect to the Internet (only satellite is more worse).
Nope. It's the third best.
1. Cable
2. ADSL
3.Mobile
4.Wireless
5.Dial up
I do not know about Satellite as I never used it.
Deleted.
M!nus i like NAT idea is it very much work? Dedicated servers are ok, but many players want they gameservers, and most cant open port (96% of my IT class cant do so - I mean Im one of 5 ppl in IT (!) school that can forward a port). If its hard maybe I can help? i have too much free time now and doing nothing is just boooooring
And Btw. I have LTE 100mbit/s wireless and It doesent lag ^^
M!nus i like NAT idea is it very much work?
NAT was not the idea but NAT is part of the "problem" . The solution is a dedicated server. The cheaper solution (that still often works pretty well) is a V-Server. And most times still cheaper but often worse solution are home-"servers" put on some windows-PC that goes off an on with the user and bring lag to the players if the little sister clicks on some Youtube link. And your suggestion is: Make it easier to bring lot's of potential crap-"servers" online for all those guys that are already not able to forward a port.
and most cant open port (96% of my IT class cant do so - I mean Im one of 5 ppl in IT (!) school that can forward a port). If its hard maybe I can help?
Yes please help. If just 5 ppl in your IT school are able to forward a port please tell them that even gardener could be a job that is satisfying or maybe fisherman? We all like flowers and fish, isn't it?
Greetings,
Mo(2)
Im not kidding. I own V-Server but not for teeworlds. Well, maybe NAT is not so good idea... Pings would go high and higher... Lets just leave it.
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