Topic: [MOD] Dodgeball
Hi everyone. For the last couple weeks I have been working on my new dodgeball mod.
Hearts represent balls and they are often placed in the middle of the map at the start of a game with maybe a few in each team's base. To grab a ball you have to hook it and the object of the game is to hit a player from the opposing team. As in normal dodgeball, a point will only be awarded if the ball does not hit any wall or surface. Likewise it is also possible to catch a ball while it is in the air in which case the player who threw the ball is killed and the player who caught it gets a point. It's really pretty simply.
At the moment there is a test server up named, "Dodgeball Wars." If all goes well, I should be able to put the finishing touches on it and release binaries and/or source code in the near future. I am also open to suggestions.
Edit: Version 1.0 now available.