Topic: Network Protocol Question - packet loss and lag.
Hi everyone,
A little coding question about network stuff.
If i send a NETMSG / NETEVENT to a client and the client has some lag or packet loss,
do i have to take care of resending, does the tcp/ip protocol do it for me or does maybe even teeworlds-engine resend the packet?
Would be nice to know if a NETEVENT i send really arrives at a client.
Fishy