@'[GMD]Error'
Impressive. Are you done already?
Btw: Today I've read that in the teeworlds-dev IRC channel:
[21:56:14] <Dunedune> don't quite get why embedded images are obsolete
[21:56:32] <matricks> Dunedune: because the client can download textures from the server now
[21:56:38] <matricks> it downloads all the tileset images
[22:34:09] <BotoX> and how can you play sounds, that the client downloads?
[22:34:28] <BotoX> or is this feature in work
[22:38:06] <matricks> itn't done yet
[22:38:21] <matricks> the server can't reference resources yet, that would be the next step
Seems there are some upcoming changes to TW in sight...
The hardcoded limit.... Damn... Rewriting?
Already done. It's not the problem to rewrite things but to get Nodes alive again. There was a 0/0 player/server state a few weeks/months ago but it's increasing now. Incompatible stuff is ok but I would avoid to many incompatible updates to make it easy to get players that got already client into servers. So I've even included sv_master_compat option just to get sure even 1.0.1 clients could be hold compatible. What this mods needs badly are players. But it's better now. There are servers up again and even some (still few) players play on it. This could be better but it's a lifesign.
Greetings,
Mo(2)