Dunno which info You need, so I'll paste here everything.
-Welcome:-----------------------------------------------------------------------------------
The OpenGL Geometry Benchmark
Made by F. Brebion (admin@fl-tw.com)
Comments, suggestions are welcome...
-System-------------------------------------------------------------------------------------
Vendor: AuthenticAMD
Name: AMD Sempron(tm) Processor 2600+
Speed: 1600 Mhz
-OpenGL-------------------------------------------------------------------------------------
Vendor: Microsoft Corporation
Version: 1.1.0
Renderer: GDI Generic
Extensions: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
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VA Display List (H 0 I L S): 4.91 FPS, 3.77 MTS, 768k Tris (T149/288)
VA Display List (H 0 F L S): 4.88 FPS, 3.75 MTS, 768k Tris (T145/288)
VA Display List (H 0 F L I): 4.74 FPS, 3.64 MTS, 768k Tris (T129/288)
IM Display List (H 0 F S I): 4.66 FPS, 3.58 MTS, 768k Tris (T105/288)
Immediate mode (H 0 F S S): 4.61 FPS, 3.54 MTS, 768k Tris (T25/288)
Immediate mode (H 0 I S S): 4.50 FPS, 3.46 MTS, 768k Tris (T29/288)
VA Display List (H 0 I L I): 4.50 FPS, 3.46 MTS, 768k Tris (T133/288)
IM Display List (H 0 I S I): 4.42 FPS, 3.40 MTS, 768k Tris (T109/288)
IM Display List (H 0 F S S): 4.39 FPS, 3.37 MTS, 768k Tris (T121/288)
Immediate mode (H 0 F S I): 4.29 FPS, 3.29 MTS, 768k Tris (T9/288)
VA Display List (H 0 F S S): 4.28 FPS, 3.28 MTS, 768k Tris (T153/288)
VA Display List (H 0 I S I): 4.26 FPS, 3.27 MTS, 768k Tris (T141/288)
IM Display List (H 0 I S S): 4.21 FPS, 3.23 MTS, 768k Tris (T125/288)
Vertex arrays (H 0 I S I): 4.20 FPS, 3.23 MTS, 768k Tris (T45/288)
VA Display List (H 0 F S I): 4.16 FPS, 3.19 MTS, 768k Tris (T137/288)
Immediate mode (H 0 I S I): 4.12 FPS, 3.17 MTS, 768k Tris (T13/288)
VA Display List (H 0 I S S): 4.12 FPS, 3.16 MTS, 768k Tris (T157/288)
Vertex arrays (H 0 F S I): 4.00 FPS, 3.07 MTS, 768k Tris (T41/288)
Vertex arrays (H 0 F S S): 3.93 FPS, 3.02 MTS, 768k Tris (T57/288)
Vertex arrays (H 0 I S S): 3.90 FPS, 2.99 MTS, 768k Tris (T61/288)
Vertex arrays (H 0 F L S): 3.77 FPS, 2.89 MTS, 768k Tris (T49/288)
Vertex arrays (H 0 F L I): 3.64 FPS, 2.79 MTS, 768k Tris (T33/288)
Vertex arrays (H 0 I L I): 3.44 FPS, 2.64 MTS, 768k Tris (T37/288)
Vertex arrays (H 0 I L S): 3.33 FPS, 2.56 MTS, 768k Tris (T53/288)
Immediate mode (H 0 F L S): 2.95 FPS, 2.27 MTS, 768k Tris (T17/288)
IM Display List (H 0 F L I): 2.93 FPS, 2.25 MTS, 768k Tris (T97/288)
Immediate mode (H 0 I L S): 2.90 FPS, 2.22 MTS, 768k Tris (T21/288)
IM Display List (H 0 I L I): 2.85 FPS, 2.19 MTS, 768k Tris (T101/288)
Immediate mode (H 0 F L I): 2.85 FPS, 2.19 MTS, 768k Tris (T1/288)
IM Display List (H 0 I L S): 2.78 FPS, 2.13 MTS, 768k Tris (T117/288)
Immediate mode (H 0 I L I): 2.77 FPS, 2.13 MTS, 768k Tris (T5/288)
IM Display List (H 0 F L S): 2.75 FPS, 2.11 MTS, 768k Tris (T113/288)
VA Display List (L 0 F L S): 42.19 FPS, 1.88 MTS, 44k Tris (T144/288)
VA Display List (L 0 I L I): 41.61 FPS, 1.86 MTS, 44k Tris (T132/288)
VA Display List (L 0 F S I): 41.24 FPS, 1.84 MTS, 44k Tris (T136/288)
VA Display List (L 0 F L I): 41.13 FPS, 1.84 MTS, 44k Tris (T128/288)
Vertex arrays (L 0 F S S): 40.59 FPS, 1.81 MTS, 44k Tris (T56/288)
Vertex arrays (L 0 F S I): 40.53 FPS, 1.81 MTS, 44k Tris (T40/288)
Immediate mode (L 0 I S I): 40.21 FPS, 1.80 MTS, 44k Tris (T12/288)
VA Display List (L 0 I S I): 39.59 FPS, 1.77 MTS, 44k Tris (T140/288)
Immediate mode (L 0 F S I): 39.52 FPS, 1.76 MTS, 44k Tris (T8/288)
Immediate mode (L 0 F S S): 39.51 FPS, 1.76 MTS, 44k Tris (T24/288)
VA Display List (L 0 I L S): 39.16 FPS, 1.75 MTS, 44k Tris (T148/288)
VA Display List (L 0 I S S): 38.88 FPS, 1.74 MTS, 44k Tris (T156/288)
IM Display List (L 0 I S S): 38.86 FPS, 1.74 MTS, 44k Tris (T124/288)
VA Display List (L 0 F S S): 38.09 FPS, 1.70 MTS, 44k Tris (T152/288)
IM Display List (L 0 F S I): 37.87 FPS, 1.69 MTS, 44k Tris (T104/288)
IM Display List (L 0 F S S): 37.74 FPS, 1.68 MTS, 44k Tris (T120/288)
Immediate mode (L 0 I S S): 37.39 FPS, 1.67 MTS, 44k Tris (T28/288)
Vertex arrays (L 0 I S S): 36.88 FPS, 1.65 MTS, 44k Tris (T60/288)
Vertex arrays (L 0 I L I): 36.82 FPS, 1.64 MTS, 44k Tris (T36/288)
Vertex arrays (L 0 I S I): 36.00 FPS, 1.61 MTS, 44k Tris (T44/288)
Vertex arrays (L 0 F L I): 35.94 FPS, 1.60 MTS, 44k Tris (T32/288)
Vertex arrays (L 0 F L S): 35.90 FPS, 1.60 MTS, 44k Tris (T48/288)
IM Display List (L 0 I S I): 35.65 FPS, 1.59 MTS, 44k Tris (T108/288)
Vertex arrays (L 0 I L S): 35.56 FPS, 1.59 MTS, 44k Tris (T52/288)
Immediate mode (L 0 F L I): 31.36 FPS, 1.40 MTS, 44k Tris (T0/288)
IM Display List (L 0 F L S): 30.79 FPS, 1.38 MTS, 44k Tris (T112/288)
Immediate mode (L 0 F L S): 30.47 FPS, 1.36 MTS, 44k Tris (T16/288)
Immediate mode (L 0 I L S): 29.39 FPS, 1.31 MTS, 44k Tris (T20/288)
IM Display List (L 0 F L I): 29.32 FPS, 1.31 MTS, 44k Tris (T96/288)
Immediate mode (L 0 I L I): 29.19 FPS, 1.30 MTS, 44k Tris (T4/288)
IM Display List (L 0 I L S): 28.63 FPS, 1.28 MTS, 44k Tris (T116/288)
IM Display List (L 0 I L I): 28.16 FPS, 1.26 MTS, 44k Tris (T100/288)
VA Display List (L 3 I L I): 19.75 FPS, 0.88 MTS, 44k Tris (T134/288)
VA Display List (L 3 F L S): 19.08 FPS, 0.85 MTS, 44k Tris (T146/288)
VA Display List (L 3 F L I): 19.05 FPS, 0.85 MTS, 44k Tris (T130/288)
VA Display List (L 3 I L S): 18.89 FPS, 0.84 MTS, 44k Tris (T150/288)
Vertex arrays (L 3 I L S): 18.88 FPS, 0.84 MTS, 44k Tris (T54/288)
Vertex arrays (L 3 I L I): 18.71 FPS, 0.84 MTS, 44k Tris (T38/288)
VA Display List (H 3 I L S): 1.08 FPS, 0.83 MTS, 768k Tris (T151/288)
VA Display List (H 3 I S I): 1.08 FPS, 0.83 MTS, 768k Tris (T143/288)
Vertex arrays (H 3 I S I): 1.08 FPS, 0.83 MTS, 768k Tris (T47/288)
IM Display List (H 3 I S I): 1.08 FPS, 0.83 MTS, 768k Tris (T111/288)
Immediate mode (H 3 I S I): 1.07 FPS, 0.82 MTS, 768k Tris (T15/288)
VA Display List (H 3 I L I): 1.07 FPS, 0.82 MTS, 768k Tris (T135/288)
Immediate mode (H 3 I S S): 1.07 FPS, 0.82 MTS, 768k Tris (T31/288)
IM Display List (H 3 I S S): 1.07 FPS, 0.82 MTS, 768k Tris (T127/288)
Vertex arrays (H 3 I S S): 1.06 FPS, 0.82 MTS, 768k Tris (T63/288)
VA Display List (H 3 I S S): 1.06 FPS, 0.81 MTS, 768k Tris (T159/288)
Vertex arrays (L 3 F L I): 18.13 FPS, 0.81 MTS, 44k Tris (T34/288)
Vertex arrays (H 3 F S S): 1.05 FPS, 0.81 MTS, 768k Tris (T59/288)
Vertex arrays (L 3 F L S): 18.07 FPS, 0.81 MTS, 44k Tris (T50/288)
IM Display List (H 3 F S I): 1.05 FPS, 0.80 MTS, 768k Tris (T107/288)
VA Display List (H 3 F L S): 1.05 FPS, 0.80 MTS, 768k Tris (T147/288)
Vertex arrays (H 3 F S I): 1.03 FPS, 0.79 MTS, 768k Tris (T43/288)
VA Display List (H 3 F L I): 1.03 FPS, 0.79 MTS, 768k Tris (T131/288)
IM Display List (H 3 F S S): 1.02 FPS, 0.79 MTS, 768k Tris (T123/288)
Immediate mode (H 3 F S S): 1.02 FPS, 0.78 MTS, 768k Tris (T27/288)
VA Display List (H 3 F S S): 1.02 FPS, 0.78 MTS, 768k Tris (T155/288)
Vertex arrays (H 3 I L I): 1.02 FPS, 0.78 MTS, 768k Tris (T39/288)
VA Display List (H 3 F S I): 1.01 FPS, 0.78 MTS, 768k Tris (T139/288)
Vertex arrays (H 3 I L S): 1.01 FPS, 0.78 MTS, 768k Tris (T55/288)
Immediate mode (H 3 F S I): 1.00 FPS, 0.77 MTS, 768k Tris (T11/288)
Vertex arrays (H 3 F L S): 1.00 FPS, 0.76 MTS, 768k Tris (T51/288)
Vertex arrays (H 3 F L I): 0.97 FPS, 0.75 MTS, 768k Tris (T35/288)
IM Display List (L 3 I S S): 15.07 FPS, 0.67 MTS, 44k Tris (T126/288)
Vertex arrays (L 3 F S S): 15.02 FPS, 0.67 MTS, 44k Tris (T58/288)
VA Display List (L 3 I S S): 14.94 FPS, 0.67 MTS, 44k Tris (T158/288)
VA Display List (L 3 F S S): 14.94 FPS, 0.67 MTS, 44k Tris (T154/288)
VA Display List (L 3 F S I): 14.90 FPS, 0.67 MTS, 44k Tris (T138/288)
Immediate mode (L 3 I S I): 14.87 FPS, 0.66 MTS, 44k Tris (T14/288)
Vertex arrays (L 3 F S I): 14.76 FPS, 0.66 MTS, 44k Tris (T42/288)
Immediate mode (L 3 I S S): 14.62 FPS, 0.65 MTS, 44k Tris (T30/288)
Vertex arrays (L 3 I S S): 14.61 FPS, 0.65 MTS, 44k Tris (T62/288)
IM Display List (L 3 I S I): 14.59 FPS, 0.65 MTS, 44k Tris (T110/288)
VA Display List (L 3 I S I): 14.57 FPS, 0.65 MTS, 44k Tris (T142/288)
IM Display List (L 3 F S S): 14.50 FPS, 0.65 MTS, 44k Tris (T122/288)
Immediate mode (L 3 F S I): 14.46 FPS, 0.65 MTS, 44k Tris (T10/288)
IM Display List (L 3 F S I): 14.45 FPS, 0.65 MTS, 44k Tris (T106/288)
Vertex arrays (L 3 I S I): 14.39 FPS, 0.64 MTS, 44k Tris (T46/288)
Immediate mode (L 3 F S S): 14.08 FPS, 0.63 MTS, 44k Tris (T26/288)
IM Display List (H 3 I L I): 0.41 FPS, 0.31 MTS, 768k Tris (T103/288)
Immediate mode (H 3 I L S): 0.41 FPS, 0.31 MTS, 768k Tris (T23/288)
Immediate mode (H 3 I L I): 0.41 FPS, 0.31 MTS, 768k Tris (T7/288)
IM Display List (H 3 I L S): 0.40 FPS, 0.31 MTS, 768k Tris (T119/288)
IM Display List (H 3 F L I): 0.40 FPS, 0.31 MTS, 768k Tris (T99/288)
Immediate mode (H 3 F L S): 0.39 FPS, 0.30 MTS, 768k Tris (T19/288)
IM Display List (H 3 F L S): 0.38 FPS, 0.29 MTS, 768k Tris (T115/288)
Immediate mode (H 3 F L I): 0.38 FPS, 0.29 MTS, 768k Tris (T3/288)
Immediate mode (L 3 I L I): 6.44 FPS, 0.29 MTS, 44k Tris (T6/288)
IM Display List (L 3 F L S): 6.43 FPS, 0.29 MTS, 44k Tris (T114/288)
Immediate mode (L 3 F L I): 6.37 FPS, 0.28 MTS, 44k Tris (T2/288)
IM Display List (L 3 I L S): 6.35 FPS, 0.28 MTS, 44k Tris (T118/288)
Immediate mode (L 3 I L S): 6.35 FPS, 0.28 MTS, 44k Tris (T22/288)
IM Display List (L 3 F L I): 6.29 FPS, 0.28 MTS, 44k Tris (T98/288)
Immediate mode (L 3 F L S): 6.27 FPS, 0.28 MTS, 44k Tris (T18/288)
IM Display List (L 3 I L I): 6.21 FPS, 0.28 MTS, 44k Tris (T102/288)
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So now can someone help me??