1 (edited by matiasmunk 2011-08-06 16:05:18)

Topic: [MAP] DM_Snor (UPDATED)

Hey, I am here to present you with my map.
It's my first map so dont be rude please.
Thanks

NEW: Download

OLD: Download

Please report every bug(s)/problem(s)

Some facts 'bout the map

general

map_name: dm_snor
gametype: DM / iDM / iDM*
size: 125x100
download size: 6 kb
current_version: 1.1
created by MatiasMunk
Additional Credits: Theolol - For his "Some facts 'bout the map" which I edited tongue

weapons
rifle: 2
shotgun: 4
grenade: 3
Katana: 0

miscellaneous
hearts:  17
shields: 14

Map editor screenshots:
Complete map with game tiles
http://i56.tinypic.com/11tan1v.png

Complete map without game tiles
http://i54.tinypic.com/8xmp2p.png

Ingame screenshots:
1.
http://i55.tinypic.com/aokt8w.png
2.
http://i55.tinypic.com/2cy6536.png
3.
http://i55.tinypic.com/o9icms.png
4.
http://i55.tinypic.com/21xyq0.png
5.
http://i56.tinypic.com/21aml3a.png
6.
http://i54.tinypic.com/sv75fr.png

Trust dies but mistrust blossoms. Sophocles
Landil was here, and wrote the above ^^
HOLY FUCK! Can't believe I met Landil tongue

2

Re: [MAP] DM_Snor (UPDATED)

I'd only take shadows for tunnels or dungeons.

3

Re: [MAP] DM_Snor (UPDATED)

- avoid small corridors
- improve movement+gameplay
- try to work more with graphics (doodads)

heinrich5991 wrote:

I'd only take shadows for tunnels or dungeons.

4 (edited by matiasmunk 2011-08-05 21:39:33)

Re: [MAP] DM_Snor (UPDATED)

heinrich5991 wrote:

I'd only take shadows for tunnels or dungeons.

Why?
With the shadows being there it's more realistic?


Slayer *gV* wrote:

- avoid small corridors
- improve movement+gameplay
- try to work more with graphics (doodads)

What do you mean about small corridors?
How to improve the movement + gameplay.. I tried the map with 7 friends and it's just fine.. Aren't the doodads fine?

Trust dies but mistrust blossoms. Sophocles
Landil was here, and wrote the above ^^
HOLY FUCK! Can't believe I met Landil tongue

5

Re: [MAP] DM_Snor (UPDATED)

Why is it more realistic if the left wall doesn't create a shadow?

6

Re: [MAP] DM_Snor (UPDATED)

Well, actually there is no sun at all, so why isn't it completely dark?

» Use the Search Function before opening multiple topics...
» Member of: JsA - Just stay Alloha! (since 2009)

7

Re: [MAP] DM_Snor (UPDATED)

heinrich5991 wrote:

Why is it more realistic if the left wall doesn't create a shadow?

Alright I'll edit it.
Only in the cave.

Trust dies but mistrust blossoms. Sophocles
Landil was here, and wrote the above ^^
HOLY FUCK! Can't believe I met Landil tongue

8

Re: [MAP] DM_Snor (UPDATED)

matiasmunk wrote:

What do you mean about small corridors?

http://www.abload.de/img/map_markedmfhj.png
I marked all small corridors red...

matiasmunk wrote:

How to improve the movement + gameplay..

You could search through other map threads as it was explained many times before...to keep it short:
- no small corridors
- make sure you can move easily (and fast)
- dont place pickups too often in corner (means you have to slow down to get them)
- avoid long straight lines
You might also take a closer look at official maps...

matiasmunk wrote:

Aren't the doodads fine?

Just looked at the screenshot, but i can only see few doodads, means the map looks kinda empty (boring)

9

Re: [MAP] DM_Snor (UPDATED)

That doesn't look so bad for a first attempt. Definetly way better than my first maps...

As the other already said, you should get rid of these small corridors though. Teeworlds is a game with a very fast gameplay. Small corridors slow the game down.

Other than that - Well done.

10

Re: [MAP] DM_Snor (UPDATED)

I edited the map wink

Trust dies but mistrust blossoms. Sophocles
Landil was here, and wrote the above ^^
HOLY FUCK! Can't believe I met Landil tongue

11

Re: [MAP] DM_Snor (UPDATED)

Everything is a bit too blocky... it kind of looks like minecraft ^^

Make things look more natural.

12

Re: [MAP] DM_Snor (UPDATED)

alias wrote:

Everything is a bit too blocky... it kind of looks like minecraft ^^

Make things look more natural.

It's my first map wink It can not be perfect (thumbsup)

Trust dies but mistrust blossoms. Sophocles
Landil was here, and wrote the above ^^
HOLY FUCK! Can't believe I met Landil tongue