Topic: [MAP]dm_qbc
name
dm_qbc
players
ca. 7-16
ingame screens VERSION1
Editor with gamelayer(Version1)
ingame screens VERSION2
Download VERSION2
click
You are not logged in. Please login or register.
Teeworlds Forum → Maps → [MAP]dm_qbc
name
dm_qbc
players
ca. 7-16
ingame screens VERSION1
Editor with gamelayer(Version1)
ingame screens VERSION2
Download VERSION2
click
nice it looks similar to dm something
it looked bad from the first few screens but the top turned out nice. the bottom is not so much im a fan of
Very nice overall map, there's not much I can criticize
The graphics are good, the pickups placement balanced, and the speedlines well-thought. The only little default, in my opinion, is that you've slightly abused of vertical ways. At the bottom right, there is no way to escape from that area without using the hook, and there is a big 6-tiles rift, what you should avoid in my opinion.
Ah, and you could add some pickups in the bottom-left hole. It would be more worthy to fall into, because being there is obviously a bad position.
Also, alias, big grass DM maps all look like dm7
Keep working on, I like your job!
Dune.
Thx for your responses,
i changed the right bottom a bit to make it easier to come up and down.
I'm already hosting it /and writing from a restaurant, yeey ^_^
I'm already hosting it /and writing from a restaurant, yeey ^_^
hey thy for hosting but i would recommend you to host version2 of the map ^^
hey thy for hosting but i would recommend you to host version2 of the map ^^
Advice taken :)
Great maps, could be great for sth like zombie)
Quebec wrote:hey thy for hosting but i would recommend you to host version2 of the map ^^
Advice taken
zombie?
Whatever gave you that idea?
Teeworlds Forum → Maps → [MAP]dm_qbc
Powered by PunBB, supported by Informer Technologies, Inc.
Currently installed 3 official extensions. Copyright © 2003–2009 PunBB.