Topic: [MOD] Multi-Mod 0.3.3 (For 0.6.0)
Hi all !
I'm here to present you MMod (Multi-Mod)
This mod adds some server options to create you own gameplay:
sv_spree - Enable/Disable killing spree messages (default value: 0)
sv_instagib - Enable/Disable the instantaneous death (default value: 0)
sv_no_grenade_damage - Enable/Disable the self-grenade damage (default value: 0)
sv_no_items - Enable/Disable the pickup items on the map (default value: 0)
sv_weapons - Choose with what weapons the Tee start at spawn (default value: 1 1 0 0 0)
sv_infinite_ammo - Enable/Disable infinite ammo (default value: 0)
sv_mod - Choose the gametype name (don't forget to define sv_gametype)
sv_start_health - Number of heart at spawn (default value: 10)
sv_start_armor - Number of armor at spawn (default value: 0)
sv_anti_bot - Enable/Disable anti-bot system (default value: 0)
sv_need_balance - Enable/Disable the balancing need (default value: 0)
sv_headhunter_time - Time in seconds after which the score area changes place (default value: 20)
Some new gamemodes were added:
sv_gametype la - Last Alive, be the last Tee alive
sv_gametype tla - Team Last Alive
In this 2 mods, when a Tee die he automatically joins the spectators, to join the game he must wait the next warmup.
sv_gametype hh - Headhunter, pick-up the heads of your enemies and bring them in the score area
sv_gametype thh - Team Headhunter
In Headhunter, when you kill a tee he drop a head (armor in-game ^^). To score you must bring your heads in the score area. But warning, if you are killed with 6 heads you drop 7 heads (exemple) !
sv_gametype rta - Run To Area, join the area before your enemies to make points
sv_gametype trta - Team Run To Area
In RTA, killing a tee make +1 but join the area before the other make +5 to the score !
In HH and RTA the score area move automatically !
For example a iCTF server configuration:
sv_spree 1
sv_instagib 1
sv_no_items 1
sv_weapons 0 0 0 0 1
sv_infinite_ammo 1
sv_mod iCTF
sv_gametype ctf
sv_anti_bot 1
sv_need_balance 1
More informations are in the readme.txt file
Download (patch):
http://chlablak.com/mmod/mmod-0.3.3.zip (DEAD for the moment)
http://www.mirorii.com/fichier/75/54885 … 3-zip.html (Try to find the good link)
Download (linux):
http://www.mirorii.com/fichier/33/54885 … d-zip.html (0.4.0 alpha !) (Try to find the good link)
I will add some new gametypes and server options in futur
Binary will come when the mod is enough finished
Servers that use MMod:
iCTF -> 87.98.157.38:8303 (DEAD for the moment)
gCTF -> 87.98.157.38:8309 (DEAD for the moment)
LA -> 87.98.157.38:8310 (DEAD for the moment)
iHH -> 87.98.157.38:8311 (DEAD for the moment)
gRTA -> 87.98.157.38:8312 (DEAD for the moment)
Have fun
Gormee.Co-L - Find us at gormee.xooit.com