Topic: [NODES] Nodes Map Design Contest (discussion thread)
Will we have to embed the 0.6 tilesets? (because nodes is still on 0.5.2)
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Teeworlds Forum → Community News → [NODES] Nodes Map Design Contest (discussion thread)
Will we have to embed the 0.6 tilesets? (because nodes is still on 0.5.2)
Will we have to embed the 0.6 tilesets? (because nodes is still on 0.5.2)
the next update will definitely have the 0.6 tileset.
Hopefully the 0.6 nodes update comes soon, because my map is almost done!
Hopefully the 0.6 nodes update comes soon, because my map is almost done!
Nope. There won't be a nodes 0.6 update. There are far too many changes since we forked nodes from the 0.5.2 version. This would need a lot more developers than inherited.
alias wrote:Hopefully the 0.6 nodes update comes soon, because my map is almost done!
Nope. There won't be a nodes 0.6 update. There are far too many changes since we forked nodes from the 0.5.2 version. This would need a lot more developers than inherited.
Aha, I know that pain! :D
Well, I guess you have no need to switch to 0.6, as Nodes mod is provided with its own client, and is not supposed to be compatible with either 0.5 or 0.6 clients. It makes no difference (you just don't have the improvements from 0.6, which are dispensable).
Landil wrote:alias wrote:Hopefully the 0.6 nodes update comes soon, because my map is almost done!
Nope. There won't be a nodes 0.6 update. There are far too many changes since we forked nodes from the 0.5.2 version. This would need a lot more developers than inherited.
Aha, I know that pain!
Well, I guess you have no need to switch to 0.6, as Nodes mod is provided with its own client, and is not supposed to be compatible with either 0.5 or 0.6 clients. It makes no difference (you just don't have the improvements from 0.6, which are dispensable).
So Nodes and DDRace mods are just left hanging (in the old style)?
Can you at least make the UI a little nicer? Like in 0.6?
I have got a problem.
I started with my map and its now more than 60kb.
I know that 50 is limit but i didnt used annything i dont need.
I only used standart sets and i am asking for disabling that 50kb limit rule??
I worked much itme on my map and i am not finished yet.
Pls help!
lol over 50 kb with usage of standard tiles?
what's the size of your map? Oo
700x315
its huuuge
for 20-80 players i think
and i spendet so muc of my fucking time >.<
700x315
its huuuge
for 20-80 players i think
and i spendet so muc of my fucking time >.<
There can't be more players than 32.
And only when you're using kott's 32 players masterserver thing.
If you use the normal masters you can't play with more players than 16 players.
wtf?!?
So i did all work for nothing??
wasnt 64 the limit???
Salt wrote:wasnt 64 the limit???
Nodes supports 64 players. TW-masterservers works even with more then 64 players. But TW-clients does not support so much clients so servers with more then 16 players have to be banned from common TW-masterservers (which does not mean there are no other masterservers that would be visited just by clients that support more than 16 clients). Take a look here
Everything will be ok once we have the separate Master Server from Kottizen specially for Nodes, give it some time.
I have got a problem.
I started with my map and its now more than 60kb.
I know that 50 is limit but i didnt used annything i dont need.
I only used standart sets and i am asking for disabling that 50kb limit rule??
I worked much itme on my map and i am not finished yet.
Pls help!
stay < 100kb.
the next update will definitely have the 0.6 tileset.
alias wrote:Hopefully the 0.6 nodes update comes soon, because my map is almost done!
Nope. There won't be a nodes 0.6 update. There are far too many changes since we forked nodes from the 0.5.2 version. This would need a lot more developers than inherited.
??? What?
??? What?
It just means nodes code would still remain on a 0.5.2 fork so far but tilesets from 0.6.0 would be included.
But you wouldn't get deductions for using old ones, right?
But you wouldn't get deductions for using old ones, right?
y
Teeworlds Forum → Community News → [NODES] Nodes Map Design Contest (discussion thread)
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