Topic: [Discussion] New Maps in 0.6.0
With this topic I would like to open a discussion about the new 0.6.0 teeworlds maps.
In my oppinion, the new ctf2 map and the new ctf4 map are not as good as the old one.
But first of all, let's talk about ctf2:
The old ctf2 map was kept as simple as possiple. In the new version of the ctf2 map, the desing is just too much. What I am trying to say is that the scatches on the map are irritating and the longer middle part of it changed the movement of it quite a lot. I think the old map was a lot better, from the gameplay side of view and of the design side.
Now to ctf4:
Ctf4 was one of the most played maps in teeworlds, so why should it be taken out of the standart maps? The new ctf4 is completely different compared to the old one. It is not based on the old ctf4, wich is why I think it should be called ctf8 and not ctf4. I know the devs don't really care about instagib, but ctf4 is, will always be, and was the mostly played instagib map. I am asking you to call the 0.6.0 ctf4 map ctf8 and call the old map back to ctf4. The new map is just bad, and it is not playable for static cam players to have a chance against those with a dynamic cam. Please change it back !
Now in general:
When I open up Teeworlds 0.6.0 and I join to a new server with a new map, I start to think: 'Am I in a graphics showroom?' The answer to this is obviously no, but I am straight away starting to feel and think that! - This is not good. The graphics are to irritating, as said!
Teeworlds:
The 0.6.0 release is great but please give Teeworlds the old standard maps back !
With kind regards,
The Pro ''