Topic: [MOD] ZOMB 2.0
Hello tee(e)s!
I am very proud to present you today another modification from LordSkelethom.
After lot of programming, designing, fixing, and some wishes to commit suicide, ZOMB 2.0 is finally out!
Returning from Hell, the Zombies are back, and they are even more evil than before!
Based on the Rajh's Zombie mod, which is itself based on 0.5.2, this new version is bringing a lot of fantastic gameplay changes, AI improvements and some great inedit features.
The Zombies
You are waiting for them, and here they aaaare:
Zombie
This is the typical standard zombie. They only can hook, and use hammer; they are weak (5hp) but they quickly can outnumber the survivors, so keep an eye on them!
Zombies can even mutate, especially when they get fed, so be careful!
Boomer
Boomers need lot of love! These very courageous zombies have the ability to explode, dealing a lot of damage all around them!
Hunter
This special zombie can leap to a close human target when nothing is in the way, and has got a very important attack speed, although he is not very resistant.
You did not see him... but now you do!
Hooker
This zombie will haunt your nightmares! You feel like being safe? You're wrong, there is the Hooker! Hookers can hook you (oh, rly?) from a very large range, even through walls. While being hooked, you loose one life every second, and the only way to escape from his hook is either to kill the hooker either to get hammered by a teammate.
Be very aware of these vicious zombies!
Tank
Tanks are the most tenacious zombies ever. Owning 100 health, they are very resistant and do not care much about damage.
You will have to be very persistent to overcome them!
The Gametypes
When playing ZOMB 2.0, you can choose between two gametypes
Normal (sv_gametype zomb)
In this mode, several waves - there is a finite number of waves - will spawn like in the 1.0 version, and each wave will be harder than the previous one, so do not give up!Survival (sv_gametype zsurv)
The name is very explicit, the surivivors only have one goal, survive! Zombies will spawn without any pause, so be sure to go at toilet before! This includes a ranking system, which is based on the time you survived and the zombies you killed.
The amazing new features
Coloooors!
As teamplay is essential in the Zombie mod, LordSkelethom implemented a great server-sided feature to allow you to quickly get an idea of your health and the health of your opponent, and thus acting wisely. From red to green, your tee will change color function of your health!
This feature looks very promising, and in my opinion should be implemented client-side.Customized waves
In ZOMB 2.0, you can customize your zombie waves! You will find example of wave configurations in your server folder. Personnalize your mod, and create your own waves!
See this example.Warning: This means you need to have the corresponding .wave in the same folder as the server binaries for each map you create!
If you don't, default waves will spawn, means: infinite normal zombies.
Maps
zomb_arid
Screenshotzomb_cavern
Screenshot
Skins
See the zombies under their frightening aspect. Get the skin pack now!
(The Hunter skin is only provisory and should be updated soon!)
Credits
LordSkelethom
Rajh, for the Zombie 1.0 mod
Landil, for the skins
Mad, for the wave files
SushiTee, for providing binaries for all kind of Operating Systems.
All the testers for their advises
Downloads
Don't wait any longer to test this fabulous mod. Here we gooo!
Windows 32 bit
Linux 32 bit
Linux 64 bit
Mac 64 bit
Dunedunely yours,
Dunedune.