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Topic: EXP FOR GAMING :)

hey i have an idea for teeworlds but it is for the creaters actually smile
i would like to have an exp bar in the game so you get for example +1 exp each kill or something like this^^
because everytime after i won a round (xD) im thinking :"hmm ok and now?"
there is nothing more you just play a round and than nothing^^
i love teeworlds but there is no reason why i should play it xD
with exp i could lvl up or a rank system would be nice too
something that keeps you playing ^^

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Re: EXP FOR GAMING :)

there is a mod which has already implemented this. Search for sCTF, sICTF or save CTF or sth. similar. there is even a lvl mod.

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

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Re: EXP FOR GAMING :)

Or go play WoW... When there's nothing else to do, and you are bored from the server and can't achieve any communication... you just join another server... simple as that.

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Re: EXP FOR GAMING :)

Hip-Hop_BLOND wrote:

Or go play WoW... When there's nothing else to do, and you are bored from the server and can't achieve any communication... you just join another server... simple as that.

Can you tell me what the hell is the link with WoW?

Not Luck, Just Magic.

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Re: EXP FOR GAMING :)

Dune wrote:

Can you tell me what the hell is the link with WoW?

The experience bar...

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Re: EXP FOR GAMING :)

Hi!

The experience bar is all in your head wink. One of the main points of teeworlds is that it is pure player skill that counts - for motivation that should  be enough, too. Although some might miss the artificial "simulated skills" that enhance motivation in games like WoW and most others by making you feel like you would get better by just pressing a button repeatedly: you can get used to relying on your own learning for motivation after a time as you - not just your avatar - get stronger (if you don't quit).

If it's some sort of visual social status / reward you're looking for: On thing to do is simply just always playing with the same name. Players will learn to remember it faster than you think (in open / ad-hoc games with only a few "Pro Players" in between, especially the good ones have to to play effectively) and even remember details about how you play + whether it's a good idea to attack you. P.E.: Look closely at how many "cannon fodder noobs" the enemy flag carriers "throw at you" before they try to finish you and stuff like that!

Also maybe start helping / pushing the "we-need-accounts"-people, whatever they are doing at the moment. Don't really know if they're really planning to implement some statistical / archievment-based or whatever public profiles, but I'd guess there should at least be some in between with that in mind...?

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Re: EXP FOR GAMING :)

The should-be-incoming account system for Teeworlds is just a way to earn a name, not to get statistics over players (how to deal with mods etc) neither to build any achievment system or any crap like that... it's Teeworlds, we keep it simple, don't expect to have any official player rating system.

Not Luck, Just Magic.

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Re: EXP FOR GAMING :)

yes, please add a xp bar and give actual xp... also the ability to create an actual account instead of nicknames... i would love to have stats and be able to rank up!

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Re: EXP FOR GAMING :)

TheLucky wrote:

yes, please add a xp bar and give actual xp... also the ability to create an actual account instead of nicknames... i would love to have stats and be able to rank up!

no

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Re: EXP FOR GAMING :)

TheLucky wrote:

yes, please add a xp bar and give actual xp... also the ability to create an actual account instead of nicknames... i would love to have stats and be able to rank up!

ofc an account system, xp bar etc. would solve many current problems, but it just doesnt fit to teeworlds and kiss - principle.

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Re: EXP FOR GAMING :)

Slayer *gV* wrote:
TheLucky wrote:

yes, please add a xp bar and give actual xp... also the ability to create an actual account instead of nicknames... i would love to have stats and be able to rank up!

ofc an account system, xp bar etc. would solve many current problems, but it just doesnt fit to teeworlds and kiss - principle.

which problems? oO