1 (edited by W@ffél 2011-12-17 17:03:15)

Topic: [Map] PlanetX (ctf)

Hey all,


We hope you will like the map and enjoy playing on it smile



Download link:  http://pastebit.com/pasties/store/5713/planetx.map


Map Name: PlanetX



Supported mods:

CTF

iCTF

iFreeze

DM

iDM

ZOMB

Please leave a Comment.

2

Re: [Map] PlanetX (ctf)

Please read the MAP FORUM RULES before posting a map. Your description lacks several important parts.

About the map:
I see you used some custom graphics, which would be nice, if the graphics were nice or interesting. However, yours are just simple lensflares, that even look pixled, and do have nothing in common with the teeworlds graphics. The other graphics are maybe a bit better, but not very good, too (in my opinion).
Also the map is not tiled very well:
There are a lot of sharp edges (i mean e.g. when you tiled with grass, you do only use the standard grass tiles, no round corners and stuff, only sharp cuts).
I did not play the map yet, but I can easily tell the gameplay will very boring and bad. Try to be a bit more innovative and creative and do not leave that much space in your map. The hearts/shields/weapons are not placed very well to.

Try to put a little more effort into your maps, Maybe this is one of your first ones, but this is no excuse for laziness. Try to make it as good as possible, I know you can do better, everybody can. Just have a look at the official maps and look what are the differences between them and your map wink

3 (edited by W@ffél 2011-02-21 14:37:21)

Re: [Map] PlanetX (ctf)

Hi ghost
First of all thank you've left a commentary.
My first question would be something wrong with this thread?
We have read us the rules and answered each of these points.
Next, I would like to know what the gameplay of the map is still wrong?
And the mod of the map is also chosen on purpose.
I hope you can still formulate this question more closely.
Thanks

4

Re: [Map] PlanetX (ctf)

What do the otheres think about the map ??
Please leave a comment.
THX

5

Re: [Map] PlanetX (ctf)

Hm, about the map I would say

ghost91 wrote:

About the map:
I see you used some custom graphics, which would be nice, if the graphics were nice or interesting. However, yours are just simple lensflares, that even look pixled, and do have nothing in common with the teeworlds graphics. The other graphics are maybe a bit better, but not very good, too (in my opinion).

Well also,

ghost91 wrote:

There are a lot of sharp edges (i mean e.g. when you tiled with grass, you do only use the standard grass tiles, no round corners and stuff, only sharp cuts).

As a personal opinion,

ghost91 wrote:

I did not play the map yet, but I can easily tell the gameplay will very boring and bad. Try to be a bit more innovative and creative and do not leave that much space in your map. The hearts/shields/weapons are not placed very well to.

I would advise you:

ghost91 wrote:

Try to put a little more effort into your maps, Maybe this is one of your first ones, but this is no excuse for laziness. Try to make it as good as possible, I know you can do better, everybody can. Just have a look at the official maps and look what are the differences between them and your map

Indeed, ghost said it all. Try to work a little bit more on your maps and provide something decent, I'm sure you can do it wink

PS: I don't see what's the problem with the map forum rules though. ghost?

Not Luck, Just Magic.

6

Re: [Map] PlanetX (ctf)

You need more training wink

7

Re: [Map] PlanetX (ctf)

Bad map, actually. Creating just a piece of 2-tiles walls isn't a good idea, only 1-tile walls are worse (the thing i hate in ctf2 btw). You need another way to create the map: you make a lot of space and put walls there, now try to make the wholy filled map and set there some ways. But don't make those ways too narrow, look ctf2 or sth, check the weight of the ways there, and try to repeat that. This will however be shit, but still better than this 1.
You yet need a lot of practice.

Stay wild big_smile