Topic: Teeworlds crash in Xubuntu 10.10
Hello! I'm using Xubuntu 10.10 (linux). First I installed Teeworlds by Ubuntu Software Center. Every time I tried to run it, it only show loading and then crash. It's output is here:
[4d4ab7ef][engine]: running on unix-linux-ia32
[4d4ab7ef][engine]: arch is little endian
[4d4ab7ef][binds]: bound f1 (282) = toggle_local_console
[4d4ab7ef][binds]: bound f2 (283) = toggle_remote_console
[4d4ab7ef][binds]: bound tab (9) = +scoreboard
[4d4ab7ef][binds]: bound f10 (291) = screenshot
[4d4ab7ef][binds]: bound a (97) = +left
[4d4ab7ef][binds]: bound d (100) = +right
[4d4ab7ef][binds]: bound space (32) = +jump
[4d4ab7ef][binds]: bound mouse1 (323) = +fire
[4d4ab7ef][binds]: bound mouse2 (324) = +hook
[4d4ab7ef][binds]: bound lshift (304) = +emote
[4d4ab7ef][binds]: bound 1 (49) = +weapon1
[4d4ab7ef][binds]: bound 2 (50) = +weapon2
[4d4ab7ef][binds]: bound 3 (51) = +weapon3
[4d4ab7ef][binds]: bound 4 (52) = +weapon4
[4d4ab7ef][binds]: bound 5 (53) = +weapon5
[4d4ab7ef][binds]: bound mousewheelup (331) = +prevweapon
[4d4ab7ef][binds]: bound mousewheeldown (332) = +nextweapon
[4d4ab7ef][binds]: bound t (116) = chat all
[4d4ab7ef][binds]: bound y (121) = chat team
[4d4ab7ef][binds]: bound f3 (284) = vote yes
[4d4ab7ef][binds]: bound f4 (285) = vote no
[4d4ab7ef][engine/datadir]: paths used:
[4d4ab7ef][engine/datadir]: .
[4d4ab7ef][engine/datadir]: /home/faiface/.teeworlds
[4d4ab7ef][engine/datadir]: /usr/share/games/teeworlds/data
[4d4ab7ef][engine/datadir]: saving files to: /home/faiface/.teeworlds
[4d4ab7ef][console]: failed to open 'autoexec.cfg'
[4d4ab7ef][console]: failed to open 'settings.cfg'
[4d4ab7ef][engine/mastersrv]: refreshing master server addresses
[4d4ab7f0][client/sound]: sound init successful
[4d4ab7f1][font]: gfx memory used for font textures: 3058288
[4d4ab7f1][game]: load skin cammo
[4d4ab7f1][game]: load skin coala
[4d4ab7f1][game]: load skin default
[4d4ab7f1][game]: load skin brownbear
[4d4ab7f1][game]: load skin redbopp
[4d4ab7f1][game]: load skin cammostripes
[4d4ab7f1][game]: load skin redstripe
[4d4ab7f1][game]: load skin toptri
[4d4ab7f2][game]: load skin saddo
[4d4ab7f2][game]: load skin bluestripe
[4d4ab7f2][game]: load skin twinbop
[4d4ab7f2][game]: load skin twintri
[4d4ab7f2][game]: load skin bluekitty
[4d4ab7f2][game]: load skin warpaint
[4d4ab7f2][game]: load skin x_ninja
[4d4ab7f2][game]: load skin pinky
[4d4ab7f2][game]: load skin limekitty
[4d4ab7f3][]: 3413.063000.2ms
[4d4ab7f3][client]: version 0.5 b67d1f1a1eea234e
After output was this error message:
*********************************WARN_ONCE*********************************
File radeon_swtcl.c function r100_swtcl_flush line 325
Rendering was 10 commands larger than predicted size. We might overflow command buffer.
***************************************************************************
drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream. See dmesg for more info.
Then I tried to compile it. Compilation was successful but when I tried to run, there was same error. I have Intel Pentium III 1.2 GHz, 512 MB RAM. My OpenGL is OK. Can you fix this problem?