1

Topic: Map testing in Linux HELP

Hey guys,
I recently made a teeworlds map using a tutorial I found in youtube but when it comes to testing the map you're supposed to make a text file in which you run your server through the file teeworlds_srv but in linux there's no such file in the game folder. So I tried to find the linux teeworlds executable file and I found it in /usr/games/teeworlds so instead of:
cd /home/USER/.teeworlds
teeworlds_srv "sv_map  dm1" "sv_gametype ....
cd /home/USER/.teeworlds
teeworlds "sv_map  dm1" ....
- because that was the name of the exec file.
So I ran it in terminal how it is supposed to be but the server does not appear in the LAN section
I checked everything: I wrote the map i wanted to play; I changed the filters... but it still does not appear!
Can somebody tell me the code I need to write in a text editor and then run in through terminal to play in my server?

2

Re: Map testing in Linux HELP

I have the linux version, and the teeworlds_srv is in the game folder I have downloaded and "unzipped".

And personnaly, I don't create a text file each time. I just run a server (with ./teeworlds_srv -f config_ctf.cfg for example) and then, I join the serv and change the map in the rcon consol.

Finally, I don't know why don't you see the server in Lan. If you're sure that you removed all the filters... =/

3

Re: Map testing in Linux HELP

WhiteSlash wrote:

I have the linux version, and the teeworlds_srv is in the game folder I have downloaded and "unzipped".

And personnaly, I don't create a text file each time. I just run a server (with ./teeworlds_srv -f config_ctf.cfg for example) and then, I join the serv and change the map in the rcon consol.

Finally, I don't know why don't you see the server in Lan. If you're sure that you removed all the filters... =/

yeah it's all right now i figured it out i i can play in my server

4 (edited by ghost 2010-12-16 15:35:36)

Re: Map testing in Linux HELP

@stosta: We recommend not use the teeworlds packages provided by your linux distribution. Teeworlds is still in a quite early phase of development and thus new versions that close critical issues might be published more frequently than your distribution will update its packages. Thus we recommend to use the precompiled binaries provided on this website, or to download the source code from here and compile teeworlds yourself.

5

Re: Map testing in Linux HELP

ghost91 wrote:

@stosta: We recommend not use the teeworlds packages provided by your linux distribution. Teeworlds is still in a quite early phase of development and thus new versions that close critical issues might be published more frequently than your distribution will update its packages. Thus we recommend to use the precompiled binaries provided on this website, or to download the source code from here and compile teeworlds yourself.

It's a bot, he doesn't give a shit to the answer to his proposition wink

Not Luck, Just Magic.