101

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Tw0Face wrote:

DDrace is harder then ctf

Tw0Face wrote:

But there are many aimbotters who destroy the fun of ctf and dm and everything.

Did i get this one in the right way? You think all players who are better than u are aimbotter and because of this u think ddrace is harder, as all ctf player are noobs except the players who can kill u which u claim to be botter? Confusing. However u have to mean this, as bots arent a real problem in vanilla gametypes, only in instagib (->in ctf u wont find so many bots).

102

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Marik wrote:
Tw0Face wrote:

People who actually read the forum may have seen that in the new version of teeworlds ddrace is also gonna be an official mod. And i totally agree with heinrich from the fact that it's getting bored to see topics like ddrace is boring. DDrace is harder then ctf and people who are to lazy to learn it wont see the fun of it!!!

lol give me a quote plz ddrace so never gonna be  official thats for sure. Hell freezes before ddrace is becoming official teeworlds

wth... nobody said that DDRACE will become official...

it is planned to include RACE (yes, there is a race mod without "dd" at the beginning), and i dont think this is useful either.

103

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

The "pure" DDRace was released. click here

104 (edited by Mo2 2010-11-13 04:27:41)

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

alias wrote:

so. why is ddrace harder than ctf?

It's a wrong comparison in my opinion.

Playing CTF alone does not require much skill. Playing CTF against some good players requires skill (but even without skill you can jump around and try to shoot somebody as noob by luck). Playing against lot of good players even requires more skill and teamplay would make sense. On the other side playing DDrace alone (yes there are even alone maps) require most time already skill in movement. However it's not really necessary to aim a fast moving target in DDrace. So it's different. It's often necessary to use special moves you would not need in CTF so far. You may not drop others while hooking at wrong place. Hooking others even is important in CTF (shootgun). You can (or should) have much speed in CTF while you can fail pretty fast by such movements in DDrace, cause you have to be more accurate. Playing DDrace together with good players often lowers the requirement of movement skill from scratch too. I would not say DDrace is a noob-mod but I would even not just say "ddrace is harder then ctf".  Playing on a server with cheats on and helper that got the PW the first day can lower the requirement of skill to zero in DDrace. So it's not just the game or the mod it even depend on others.

Greetings,
Mo(2)

105

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Mo2 wrote:

Playing CTF alone does not require much skill.

With other words:
CTF is a team-gametype, so it makes no sense to play it alone. ([irony]btw: ddrace is a race, so to not play with time to don't have a comparison to other players doesnt make sense either, so make sure the server got a time-function. [/irony])



Mo2 wrote:

Playing CTF against some good players requires skill (but even without skill you can jump around and try to shoot somebody as noob by luck).

With other words:
In Ctf you dont need skill to press left-mouseclick. ([irony]btw: in ddrace u dont need skill to run around too. you dont need to complete the map, if you fail just fail again and have fun with it[/irony])





Or in short: Totally senseless.

106

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Playing CTF against some good players requires skill (but even without skill you can jump around and try to shoot somebody as noob by luck).

In CTF a newbie cannot kill very experienced people, it's not instagib wink

Not Luck, Just Magic.

107 (edited by Mo2 2010-11-13 12:10:09)

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

In Ctf you dont need skill to press left-mouseclick. ([irony]btw: in ddrace u dont need skill to run around too. you dont need to complete the map, if you fail just fail again and have fun with it[/irony])

A newbie can be usefull in CTF when he is waiting in the enemy base for the flag and is running away with it (even if he get catched fast of advanced players afterwards). For example if you play 2vs2. He can save some seconds you need to rocket you backward yourself to the enemy flagcarrier when you died with the flag. And he would nearly reach everything in the map. Even noob can play vs. noob in a way it makes sense in CTF. But you can nearly forget to play hardcore or predator maps in DDrace with a pure noob (and those maps even does not make much sense with cheats). Normally he would not see more then the first few tiles of the map. So he need already some more-than-basic-skill. Even when playing the fly mod or (similar) ddrace gore maps some skill would be pretty usefull. But as I already wrote, it's a wrong comparison in my opinion. The gameplay is too different. And even success can be defined different.


Greetings,
Mo(2)

108

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Dune wrote:

Playing CTF against some good players requires skill (but even without skill you can jump around and try to shoot somebody as noob by luck).

In CTF a newbie cannot kill very experienced people, it's not instagib wink

For sure he can... if pro is fighting vs pro... and the better one leave with 2 hearts at enemy base the noob can give you the rest and jump funny with the maybe not already returned flag onto his one. Brave noob. Of course the main work was done by another one. But it's not useless what he did.

109

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Really senseless Mo2.
If 3 pro players play 2vs2 and one team got a noob, the noob will make this team losing. He will! No exceptions. Coz the other pro has to handle alone 2 pros, and more than he wont win alone against two he has to handle both positions, was isnt doable in highed lvl matches. Sadly the result of this will be that the noob will get kicked, coz he is to bad.
And btw: 1 kill the noob might get wont make the team win the match.

But what u r saying is showing me, that many players didnt play vanilla for long time what makes me sad :\

110

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Slayer *gV* wrote:

Really senseless Mo2.
If 3 pro players play 2vs2 and one team got a noob

If you would a server without noobs you have to protect it. But what are we talking about then afterwards? Hey, that are no static values "pro", "noob", ... We are talking about humans. If one pro is playing against two other less-pro the noob can for sure help somewhat if it's a brave non-blocking one. I even play vanilla for a long time now. And I'm not afraid to write: Most time that is consumed on vanilla servers is NO serious planned, started and stopped war but for fun with mixed team vs team of players that join and even leave the game with different skill-levels until it finished randomly. And it's even not always a "your team will loose" question. It can make fun to play for the loosing team too, even in the last minutes of the game. Normally if I join into vanilla CTF server I look which team seems to win an then often I prefer to join the loosing one.

Greetings,
Mo(2)

111 (edited by lamefun 2010-11-13 14:47:30)

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

DDRace would be really good if there were teams that can't interact with each other, like in hpRACE.

112

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

lamefun wrote:

DDRace would be really good if there were teams that can't interact with each other, like in hpRACE.

Problem with good and well-studied, balanced race mods - like HpRACE and so on - is that they do not catch noobs into,  the community there is quite smaller than in "noobish" "just fun" mods (some DDRace maps, City and all that stuff with quadratic maps made by mappers who aren't), and then it doesn't grow, even if it "would be really good".

Not Luck, Just Magic.

113

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

lamefun wrote:

DDRace would be really good if there were teams that can't interact with each other, like in hpRACE.

That's already the case in latest DDRace (not yet a final version). But I'm not really a friend of that feature. wink

Greetings,
Mo(2)

114

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

DDRace is baby's first gametype, deal with it

it's for noobs, and always will be

Ex-King of Teeworlds

115

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

yemDX wrote:

DDRace is baby's first gametype, deal with it

it's for noobs, and always will be

i always lol at you, yem
especially the way you play ctf

116

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Slayer *gV* wrote:
Tw0Face wrote:

DDrace is harder then ctf

Tw0Face wrote:

But there are many aimbotters who destroy the fun of ctf and dm and everything.

Did i get this one in the right way? You think all players who are better than u are aimbotter and because of this u think ddrace is harder, as all ctf player are noobs except the players who can kill u which u claim to be botter? Confusing. However u have to mean this, as bots arent a real problem in vanilla gametypes, only in instagib (->in ctf u wont find so many bots).

No i think people who are hooking each other when they wanna run away aimobotters. When you have an aimbot and you want to hook then you hook the one next to you. I see this many times. Also i get killed much when people can't even see me.

New ingame name is xLazyMF

117

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

heinrich5991 wrote:
Marik wrote:
Tw0Face wrote:

People who actually read the forum may have seen that in the new version of teeworlds ddrace is also gonna be an official mod. And i totally agree with heinrich from the fact that it's getting bored to see topics like ddrace is boring. DDrace is harder then ctf and people who are to lazy to learn it wont see the fun of it!!!

lol give me a quote plz ddrace so never gonna be  official thats for sure. Hell freezes before ddrace is becoming official teeworlds

wth... nobody said that DDRACE will become official...

it is planned to include RACE (yes, there is a race mod without "dd" at the beginning), and i dont think this is useful either.

If you look at the forum where it stands then u see. In green text: ddrace is gonna be an official mod.

New ingame name is xLazyMF

118

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Tw0Face wrote:

If you look at the forum where it stands then u see. In green text: ddrace is gonna be an official mod.

source? as long as there is non announcment from the official teeworlds developers or well more like the teeworlds gurus, I wont believe anything concerning such statements

119

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Azon wrote:

• More official game types (instagib, race) (Ticket)

We're speaking about RACE not DDRace.

Not Luck, Just Magic.

120

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

yemDX wrote:

DDRace is baby's first gametype

I don't agree. There are DDRace maps that can be played by noobs but most start with a zip file that came with standard-gametype and standard-maps on by default. There are pro gamers in normal gameplay but you can't say it's the standard. And even if we talk of standard-gametype there is a difference. Playing CTF1 or DM1 remembers me more to a "fun game" or to Jump'n'bump. Even bigger standard-maps can be played by newbies. I told my friend from TW. He tried and left. Don't know if he had more interest if I pointed him to DDRace at first. But at this time the gametype I played was still CTF. Or should I write CTF5? It's just a map for sure - but compared to CTF1 there is a big difference. Don't know if I had found DDRace if there where no CTF5. Idea: If would avoid people playing DDRace remove CTF5 from standard maps wink. I think many would leave TW before they search for more then they got already. No that's not meant serious. However some told me something like CTF2 is the better map anyway (it was in the IRC channel of the normal race-mod).


Greetings,
Mo(2)

121

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

So much anger in this thread.
For a start, hello. I created an account just to post my answer in this thread.
Just a background first.
I heard about teeworlds a few years ago. In fact, Magnet introduced the game to me.

I immediately found it awesome! Reminded me of Worms, and Quake. Btw, did you know there was some really skilled people in Worms ? There is some modified maps going on the web, where the ground is indestructible, and the goal, is to do some tricky stuff with the rope, and then attack the enemy.
See that vid (and many others!) for visual appreciation : http://www.youtube.com/watch?v=MQeNMD95lrE

So I found it nice, but I didn't really got into it, i'm not the gamer type anymore.

Lately at work, we were looking for a multi-platform multiplayer game to have fun with every once in a while. I immediatly thought about TW, and I was right ! We're having a blast with it, in DeathMatch, and Zombie mod.

So I went back online, and tried to practice a bit.
I found myself testing out some DDRace games, and in fact, i loved it. I really like the cooperative aspect of the thing. It has something really innovative in a way.
Of course, it's generally not about crazy skills (however, there are some map ... sigh), but it's really enjoyable to me, and that is cool enough!

Remember about Counter-Strike & Half-Life ? The mod surpassed the original game. Not in term of quality (IMHO), but in term of number of players.
Consequence ? The mod is victim of its success. All the douche playing on the servers all day long, carrying with them an awfull feeling, with all the "You Cheater !", "Motherf*****, you're a noob" and so on... But hey, that's how it is.

Judging the game itself, it also reminded me (now I might be talking about the race, and not the DDRace) of Team Fortress CLassic. There were some maps designed for medics and soldier, where you were supposed to get to the end of the map, and not to kill other players. It was really fun! Have a look at that vid (and many others) (keywords : conc, rocket jump) http://video.google.com/videoplay?docid … 162412291#


Anyway, just to say, there are dumbasses everywhere, but they just know how to highlight themselves.
And I love the cooperative gameplay!

Long live to free software !

See you online one of these days!

122

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Consequence ? The mod is victim of its success. All the douche playing on the servers all day long, carrying with them an awfull feeling, with all the "You Cheater !", "Motherf*****, you're a noob" and so on... But hey, that's how it is.

Before somebody got the idea to release that DDRace mod (he'd better have slept all the day), the RACE mod was a very popular mod, as well as the Instagib mod, and that mod wasn't that criticized. We don't say DDRace is crap just because it's "surpassing the original game in terms of popularity", but because we truely think what we say.

Not Luck, Just Magic.

123

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

CTF and DDRACE are the best gametype that I prefer of teeworlds

124

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

ddrace is like christianity

vastly popular, but the most shit religion of them all

Ex-King of Teeworlds

125

Re: DDRace - good and innovative mod? or destroyer of teeworlds, noob mod?

Dune wrote:

the RACE mod was a very popular mod

...and is fully different to DDRace. I'm still hosting the FRace server (and I'm (still) the only one that host it at all). So Race + (just) Freeze-Tile.
Conclusion: 2 identical maps (without lasers or "bad entities") are running on one DDRace-Server and the FRace server. The FRace server is most time empty or less visited (there are some playing so it's not fully waste of resources). I think it could be more usefull than hosting custom CTF-maps. Got 25 entries in top5 so far (this is ok because the map is not so easy). However I could not tell you how many top5 entries I have on the DDrace-Server with the same map because it's was full currently (last time I remember about 250 entries so far). This server which is running just the same map all the time is not useless but used a lot. I even remember some "DDRace-noobs" connecting to the FRace server tried short time, failed and got out with some "bad map" crap soon. wink - DDRacers connected to the FRace mod and wrote something regarding FRace sucks... they maybe don't understand why "stars above the head of the tees" are a bad thing. With new added timed/switched lasers/doors/plasma/weapons I don't care  much regarding this thread anymore. Think what you want. DDRace was great in the past and is getting better with new features since GreYFoX pick up the work.

Btw. after that thread was created I even started to play vanilla and frag some of those vanilla-guys from time to time tongue big_smile - TW is still funny wink


Greetings,
Mo(2)