Topic: Close Combat / ping / lag / something & stuff?
Hi!
I usually have a ping around 60-80 (at least the game says that) and the following problems occur very often - even against players with a higher ping.
In close combat...:
- My projectiles just seem to pass trough the enemy. Even the shotgun - game shows the other player in the middle of it, no hit registered.
- It looks like I'm running in the exact same place as the enemy. No matter in which direction I shoot, I can't hit.
- Enemies often finish me off quickly, when either one happens - they don't seem to have any trouble hitting me repeatedly.
I'm seeing others, even ones with a higher ping, do those "almost instant hook kill" a lot but all I manage to do (even if luck is on my side) is hook my opponent repeatedly until he kills me - often even if it's just a relatively weak opponent who's struggling around randomly and/or is being hit & hooked around by players of his own team aiming at me.
So, what is this, what does one do? Shoot in front instead of at the other player? Yes, obviously you have to AIM in front of him with slower projectiles to shoot him, that's what I'm doing, that's not what I mean. But do I have to aim even further away for an imaginary "ping-shadow" in front of him or something? Or do I have to aim as if I would be running in front / behind myself or something?
I don't get it, I almost NEVER am able to hit a moving target when I'm aiming so unless my opponent is standing around or hovering slowly in mid air because he's being blocked, I can only spam around and hope he jumps into the projectiles.
And as if this wasn't strange enough: While I don't remember ever having hit someone with a laser, I don't have much of a problem doing multiple "imaginary hits" with the hock / rapid right clicks (sound + opponent motion indicate it connects)? OK, this last one might have been coincidence: didn't try that to often as it doesn't make much sense unless I want to be chased around by a stronger player.
Any hints? Thanks!