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Topic: How to run teeworlds with specified player name?

I tried to run teeworlds "player_name name" as it is written in manpage , but this dont work.
Teeworlds: 0.5.2
OS: Debian Squeeze

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Re: How to run teeworlds with specified player name?

nexeuse wrote:

I tried to run teeworlds "player_name name" as it is written in manpage , but this dont work.
Teeworlds: 0.5.2
OS: Debian Squeeze

just set your player name in main menu -> options -> player -> name

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Re: How to run teeworlds with specified player name?

heinrich5991 wrote:

just set your player name in main menu -> options -> player -> name

No, I want to create multiple teeworlds launchers, each of which run teeworlds with specified player name. Therefore, I need to set player_name through the command line parameters.

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Re: How to run teeworlds with specified player name?

That's kind of hard, since the game stores its data in one specific folder. You can, of course, use a portable teeworlds. The trunk can do what you are asking, I just don't know how.

5 (edited by Sushi Tee 2010-11-26 23:09:36)

Re: How to run teeworlds with specified player name?

you can run the client like the server with the "-f" parameter

u can take your settings.cfg from config folder and copy it to the normal teeworlds folder...
than rename it... e.g. name1.cfg... copy it as often as u want and set a different name in every config.

than run the client with "teeworlds -f name1.cfg" or what ever u will call your config files....
this should work but u cant change settings ingame than... well u can but it wont be saved to the specific setting but to the normal settings.cfg in config folder

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*gV* rox ^^

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Re: How to run teeworlds with specified player name?

Thx, all.

I understood why not work teeworlds "player_name name". Because the first command line parameter change the player_name to «name», and then executing settings.cfg change name back. And same problem with "-f" parameter sad

Tonight I'm gonna fix this feature in source code :3