Re: less damage for laser after bouncing?
Laser should require you to load it up by pressing and holding the mouse key for a second or a half or something before you can release the beam. This would make it not be as instant, but still feasible for chasing. With this system, I'd be all for removing bounce and/or even making damage output higher.
i guess there is a little problem about this, because some of the maps are too small, to take the time and load the laser