Topic: [HELP] Lol Mod help
Im an idiot, How do you make all the weapons not deal damage, And invifinite ammo.
Please help fail lol
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Teeworlds Forum → Fan Art and Other → [HELP] Lol Mod help
Im an idiot, How do you make all the weapons not deal damage, And invifinite ammo.
Please help fail lol
You have to learn some sort of programming language. One of these is C++. Or else, you can download a mod that allows you to do these. One of the best mods for this is Kottizen's Kottmod.
Forgot too say, I had my own MOD. Its based on 0.52, and linux based. I just need too change something too make inf ammo and undamage
If you have made you own mod and you don't know how to change the weapons damage and ammo, your mod can't be any good. Probably only changed the name or something like that.
Like alias said, come back when you learned C++.
And if you are serious about making a quality mod, base it on the latest git version. (Also don't come back before you at least know the basics of git.)
Sorry for this negative comment, but all these stupid mods popping up make me quite mad.
My friend actully coded it, His name is fisted.. I am just configuring it a tiny bit. Now, anyone actully help me?
He does not support the mod anymore, But I now run it ( Host and configure )
UPDATE:
K, so i configured it, and now im getting this.
[ 1/14] #1 c++ src/game/server/gamecontext.cpp
[ 2/14] #1 c++ src/game/server/eventhandler.cpp
[ 3/14] #1 c++ src/game/server/hooks.cpp
[ 4/14] #1 c++ src/game/server/entity.cpp
[ 5/14] #1 c++ src/game/server/gameworld.cpp
[ 6/14] #1 c++ src/game/server/gamecontroller.cpp
[ 7/14] #1 c++ src/game/server/player.cpp
[ 8/14] #1 c++ src/game/server/gamemodes/ctf.cpp
[ 9/14] #1 c++ src/game/server/gamemodes/tdm.cpp
[10/14] #1 c++ src/game/server/entities/character.cpp
src/game/server/entities/character.cpp: In member function 'bool CHARACTER::spawn(PLAYER*, vec2, int)':
src/game/server/entities/character.cpp:101: error: expected primary-expression before 'return'
src/game/server/entities/character.cpp:101: error: expected `;' before 'return'
src/game/server/entities/character.cpp: In member function 'virtual void CHARACTER::tick()':
src/game/server/entities/character.cpp:622: warning: passing 'float' for argument 1 to 'int col_is_kick(int, int)'
src/game/server/entities/character.cpp:622: warning: passing 'float' for argument 2 to 'int col_is_kick(int, int)'
src/game/server/entities/character.cpp:627: warning: passing 'float' for argument 1 to 'int col_is_freeze(int, int)'
src/game/server/entities/character.cpp:627: warning: passing 'float' for argument 2 to 'int col_is_freeze(int, int)'
src/game/server/entities/character.cpp:658: warning: passing 'float' for argument 1 to 'int col_is_unfreeze(int, int)'
src/game/server/entities/character.cpp:658: warning: passing 'float' for argument 2 to 'int col_is_unfreeze(int, int)'
src/game/server/entities/character.cpp:664: warning: passing 'float' for argument 1 to 'int col_is_colfrz(int, int)'
src/game/server/entities/character.cpp:664: warning: passing 'float' for argument 2 to 'int col_is_colfrz(int, int)'
src/game/server/entities/character.cpp:707: warning: passing 'float' for argument 1 to 'int col_is_pwrup(int, int)'
src/game/server/entities/character.cpp:707: warning: passing 'float' for argument 2 to 'int col_is_pwrup(int, int)'
src/game/server/entities/character.cpp:738: warning: passing 'float' for argument 1 to 'int col_is_loadslot(int, int)'
src/game/server/entities/character.cpp:738: warning: passing 'float' for argument 2 to 'int col_is_loadslot(int, int)'
src/game/server/entities/character.cpp:765: warning: passing 'float' for argument 1 to 'int col_is_saveslot(int, int)'
src/game/server/entities/character.cpp:765: warning: passing 'float' for argument 2 to 'int col_is_saveslot(int, int)'
src/game/server/entities/character.cpp:789: warning: passing 'float' for argument 1 to 'int col_is_1on1(int, int)'
src/game/server/entities/character.cpp:789: warning: passing 'float' for argument 2 to 'int col_is_1on1(int, int)'
src/game/server/entities/character.cpp:828: warning: passing 'float' for argument 1 to 'int col_is_perfrzon(int, int)'
src/game/server/entities/character.cpp:828: warning: passing 'float' for argument 2 to 'int col_is_perfrzon(int, int)'
src/game/server/entities/character.cpp:833: warning: passing 'float' for argument 1 to 'int col_is_perfrzoff(int, int)'
src/game/server/entities/character.cpp:833: warning: passing 'float' for argument 2 to 'int col_is_perfrzoff(int, int)'
src/game/server/entities/character.cpp:837: warning: passing 'float' for argument 1 to 'int col_is_teleport(int, int)'
src/game/server/entities/character.cpp:837: warning: passing 'float' for argument 2 to 'int col_is_teleport(int, int)'
UPDATE 2:
Ok Fixed that ^ Now, some friends told me that you need too edit projectile, Iv done so, Iv somehow made it infinite ammo, Just not sure how too make it not damage people. Please help.
Merged triple post. // Azon
Stop triple posting, you have an edit button (like in all the forums I've ever seen).
Reported.
what kind of mod are you going to do?
and what use will have the weapons in fisted 1on1 freeze tournement? (Now there isn't need weapons to play)
you try to make a mod very LOL? mah..
^ idiot. Did i ever say anything about his 1on1? Its his first mod. BBmod.
i maybe an idiot, but you are a sure idiot!
~PLEASE CLOSE TOPIC FLAME/OFFTOPIC/USELESS POSTS~
~PLEASE CLOSE TOPIC FLAME/OFFTOPIC/USELESS POSTS~
You are not the topic creator, nor one of the flamed/flamer, you did not even post anything here, and you're not a moderator. Next time in place of using caps, use the report function to warn the moderators.
@dune,
i maybe an idiot, but you are a sure idiot!
Flamewar ahead?
maybe im not a mod or who ever can close topics. but mods read every topic so it's easer to just say close topic in my opinion. and i dont want to warn my goal was just to close this topic because theres a flamewar coming up ahead. im not a mod i know but keeping a forum nice and clear is everybodys job (:
but mods read every topic so it's easer to just say close topic in my opinion
Here is where you're wrong.
Use the report function next time. Then, we can react much faster
I did not denie this is a flamewar, I only blamed you because of that post
Obviously, None of you are smart enough too know what a flamewar is. So ehh. How about you stop the off-topic and actully help?
i maybe an idiot, but you are a sure idiot!
That makes.. No sence.
Please help.
I cant believe that you are still asking for help. Im sure you wont get any if you continue to act the way your name is..
This not going anywhere good, thread locked.
@flamin: Take the advice from the first few posts, if you then still encounter problems you can make a new thread.
@i am king: Don't spam threads but use the report button as Dune said.
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