Topic: I developed my new map for Ball mod, named soccer
I use the last modpack when open server, but it can work whit previous version too.
Download demo gameplay <-- in that moment i was alone
this is my settings .cfg and tune
sv_scorelimit 10
sv_timelimit 10
sv_max_clients 10
sv_gametype ball
sv_map soccer
tune grenade_lifetime 20
tune grenade_speed 600
tune grenade_curvature 0
tune gravity 0
tune hook_length 600
tune ground_control_speed 7
tune ground_control_accel 1
tune ground_friction 0.95
tune ground_jump_impulse 7
tune air_jump_impulse -7
tune air_control_speed 7
tune air_control_accel 1
tune air_friction Friction 0.95
tune hook_drag_speed 10
sv_bounce_loss_x 20
sv_bounce_loss_y 20
sv_explosions 0
sv_goal_keeptime 3
sv_player_keeptime 2
sv_real_foot 0
sv_ball_respawn 6
sv_goalkeeper 2
sv_goalkeeper_jumping 0
sv_goaler_score 1
sv_passer_score 1
sv_team_score 1
sv_team_pass_score 1
sv_own_goal 1
sv_second_weapon 0
sv_ball_reloader 10
sv_bumper_accelerate 5000
sv_bumper_brake 5000
sv_brake 5000
sv_accelerate 5000
sv_accelerate_up 5000
sv_accelerate_right 5000
sv_accelerate_down 5000
sv_accelerate_left 5000
sv_bumper_speedup 1
sv_speedup 1
sv_speedup_up 1
sv_speedup_right 1
sv_speedup_down 1
sv_speedup_left 1
sv_bumper_slowdown 1
sv_slowdown 1
sv_bumper_random 1
sv_random 1
sv_ball_reset 1
sv_goal_timer 1
sv_calc_steps 100
sv_vertex_radius 31
sv_conservative_collision 0
sv_action_1_cause 2
sv_action_1_tile 9
sv_action_1_type -1
sv_action_1_cmd say hello
sv_new_pass_system 1
sv_pass_usability 6
sv_shot_usability 6
sv_passes_only 0
sv_owngoal_respawn 1
sv_diff_score 2
sv_suicide_score 0
sv_hammer_team_att_loss 0
sv_hammer_att_loss 0
sv_hammer_def_loss 0
sv_big_hammer 0
sv_big_hammer_team_att_loss 0
sv_big_hammer_att_loss 0
sv_big_hammer_def_loss 0
sv_hook_team_att_decr 50
sv_hook_att_decr 50
sv_hook_def_decr 0
sv_hook_def_health_decr 0
sv_ball_att_decr 1
sv_ball_def_decr 0
sv_health_regen 10
sv_armor_regen 0
sv_partly_dead 0
sv_hook_teammates 1
sv_hook_goalkeeper 0
sv_grenade_startspeed 0
sv_spawn_delay 3
sv_start_health 10
sv_start_armor 0
sv_start_hammer 1
sv_start_pistol 0
sv_start_shotgun 0
sv_start_grenade 0
sv_start_ninja 0
sv_start_rifle 0
sv_pistol_regen 500
sv_shotgun_regen 0
sv_grenade_regen 0
sv_rifle_regen 0
sv_ninja_mod 1
sv_immediate_ammo_regen 0
sv_respawn_powerups 1
sv_msg_intervall 1
sv_min_msg Server hosted & Map created by Neand {ITA}
sv_msg_frame_time 4
sv_max_msgs 5
sv_msg_mute_time 30
sv_max_idle 60
sv_kick_idle 1
sv_pre_password_msg
sv_generate_pro_pw 0
sv_use_pro_pw 0
sv_pro_password
sv_reserved_slots 0
sv_reserved_slot_pass noreserve
sv_handle_mapvotes 1
sv_silent_mode 0
sv_total_silence 0
sv_spec_silence 0
sv_cwscore 1
addvote reset
addvote all_spec
addvote reset_cwscore
Gravity 0 is perfect for my map and gameplay isn't slow, try to believe...
And the second jump (airjump) is in opposite direction.
I am happy if you try start my creation in your server!
bye..