Topic: [MOD] Hunt
Hello out there!
Just to let you know, this mod is not coded or made by me, I just want to publish it for a good friend
What is this mod about?
Well, basically, it's like a catch game, yes... but it's kind different to them! It has nothing to do with Catch16 or something like that..
One player is the "hunter" (at the beginning this is happening randomly), all other players have to run away from him. Now, all the other players, which are not the hunter, score points each 6 seconds. So you see, it's not really good to be the hunter - cause as long as he has to catch someone he scores no more points. If the hunter caught somebody than the roles get changed - means the hunter is now a normal tee and the caughted tee is now the hunter (and scores no more points).
At least, the tee with the most points (means the one who was the lessest time the hunter) wins the round.
There can be more than one hunter -> one way is to set it by your own (rcon command) or by the dynamic_catcher -> means that the half amount of tees - 1 turn to hunters
Settings and commands
command default min max desctiption
sv_mode 1 0 4 0 - hammer and gun
1 - instagib
2 - all weapons
3 - hammerparty
4 - ninja
sv_color 1 0 1 0 - color off
1 - color on
sv_catcher 1 1 15 Number of catcher (If there isn't a catchable tee,
the number automaticly decrease by 1)
sv_kill 0 0 1 0 - New catcher don't die
1 - New catcher die
sv_hammer 1 0 1 Let poeple hammer
sv_dynamic_catcher 1 0 1 Let number of catcher choose automaticly
(if activated sv_catcher isn't important)
sv_gametype hunt
Downloads
And who made it now?
Idea and coding are from Lucki - also a special thanks to erd who has helped him by developing.
And for the German people...
Hier klicken
Tee-Project - Website coming soon... [http://project.tee-city.net]