Topic: Ideas box
Some questions:
- Are you planned to make a vid_restart cvar?
- Are you planned to make a separate file for each weapons (like tees' skins)?
I think that it would be very useful :]
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Teeworlds Forum → Development → Ideas box
Some questions:
- Are you planned to make a vid_restart cvar?
- Are you planned to make a separate file for each weapons (like tees' skins)?
I think that it would be very useful :]
more questions:
- Which is your primary OS for development?
- Which IDE do you use?
- Which compiler do you use?
If your primary OS is not Windows, which IDE and compiler would you recommend for Windows?
afaik @ munyul
1. Windows
3. bam
matricks uses ubuntu linux 64bit
I, maikka and serp are on OSX
teetow and red_com runs windows
bam is the buildsystem we are using, it runs the gcc compiler on *nix systems and cl (ms compiler) on windows.
IDE? Who needs that?
I and serp uses gvim as an editor, matricks uses geany
(hope I got this right)
Sometimes in high ffa i don't know if i've really fragged someone because frags' indicator goes too speed beyond 6 players...
What do you think about killsound idea?
(the same as hitsound with an lowered octave)
PS: I still had no answers to my first questions
I use Ubuntu.
It was not my question nikoPSK
It was not my question nikoPSK
I'm not a dev.
@ any one who would know the answer: is it possible now or in the future to animate weapon skins?
not very likly right now... animated skins take up more memory, which meens that lower end graphics cards would have a hard time running the game.
It also makes the eye focus on the weapon instead of the gameplay.
//It also makes the eye focus on the weapon instead of the gameplay.
Don't think so, the background on the game is moving too, i don't focus on it,
The brain erase all persistant informations, it's the way human work.
- Are you planned to make a vid_restart cvar?
I think that it would be very useful :]
@void do u know if it's planned in the near future?
@void do u know if it's planned in the near future?
Not really... I think there's more important stuff to do
Shouldn't be that hard though, just need to remember to load all the textures.
Ty for the answer ;>
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