Topic: [UPCOMING MOD] RealisTee
Hello, this will be my first mod and first real deal with C++
I present you, RealisTee. Somebody can guess, but the name comes from Realistic-Tee(worlds). I suddenly just got this idea today and wondered, thy not give it a shot, I don't care if you wipe your "bottom" with it
So, idea of the mod is, weapons to be more realistic, later maybe little physic tweaks too, custom game modes and more?
Here are some of my ideas so far,
First, at start you have full health and armor (Of course SoldierTee's are equipped with body armor at the barracks ) Server-sided mod. All gamemodes should work.
Weapons:
Hammer > Knife, kills with 2 slices(maybe one), VERY close range
Gun = Pistol, Bullet's don't curve and the maximum fire rate you can smash your mouse is reduced(maybe), ammo(like other weapons) and damage added.
Shotgun, Reduced fire rate, increased damage, haven't thought it a lot.
Grenade launcher > Rocket Launcher, Fly's straight forward, increased damage, blast range, VERY slow fire rate, minimal ammo.
Laser > Sniper, Kills with one shot(somehow I want to make it fire gun bullets), slow fire rate and minimal ammo.
I want somehow to add new weapon to the game, assault rifle, I hope it's possible(server-sided), but I will not do that right now.
Game modes:
Capture the Base, Some kind of base defense with either both offense and defense or only one team.
Elimination, You only have one life, don't blow it.
Game modes will be at this time only the regulars, rDM, rTDM, rCTF
So, I am happy to hear your comments, ideas. I might need some help since this really is my first experience, also I someday need Windows and Mac compilers, when I release the source.
Sincerely, Lartza
TO-DO:
Vanilla to r[MODE]. Done
Starting health and armor. Done
Weapons WORKING ON
Knife Pistol Shotgun Launcher Sniper