1 (edited by CoolerMAN 2010-01-07 18:49:42)

Topic: [MOD] [C]Mod server

[C]Mod

you get tired when you're running and on the road do not have time to take life or armor? ...
you get tired when you go on the attack, and suddenly you have finished cartridges? ...
you get tired when you go for the chase, and the third time, you can not get to the flag and pick it up? ...
Forget about it! THIS SERVER FOR YOU!

[C] Mod is a fascinating server where you At last you feel that the server is working for you, not you change yourself for a server ...
[C] Mod is a great game between two teams and a spectacular battle with the opponents ...
[C] Mod is exactly what you need!

# # # Version 0.1 # # #
# Was added to the life and intellect armor
# # # Version 0.2 # # #
# A fixed bug with the movements of life and armor
# # # Version 0.3 # # #
# Intellect has been added to the weapons and flags
# Have developed a new system of movement of the flag
# A fixed bug with the movement of objects through walls
# # # Version 0.4 # # #
# Was fixed the found a bug at the end of round
# Was refurbished system motion flag
# # # Version 0.4b # # #
# A fixed small bug
# # #
# You can use that mod on CTF, DM, TDM
# # #
# Download : Windows [C]mod 0.3 with installer (Thx for Mailz)
# Download : Windows [C]mod 0.4b only server
# Download : Linux [C]mod 0.4b only server (thx for Mailz)
# # #
# Demo for teeworlds to see how mod works
# # #
# I'm going out of TW and i release my sourse
# They are not perfect (i'm not super coder), but all works
# Source download
# # #

-What this mod do?
-I take original source of TW Server and doing that armor, shields, weapons and flags comes to you when you run near them.

2

Re: [MOD] [C]Mod server

CoolerMAN wrote:

[C]Mod
[C] Mod is a fascinating server where you At last you feel that the server is working for you, not you change yourself for a server ...
[C] Mod is a great game between two teams and a spectacular battle with the opponents ...
[C] Mod is exactly what you need!

Are you kidding ?
You expect people would play a mod without any information, exepect that you and your 'mod' are the best ?

|ZPote| buffer[]'s posterous

3

Re: [MOD] [C]Mod server

I'm sure your mod is absolutely fantastic, and that it's a commotion for all the tee worlds but just explain me - what does it do ?

Not Luck, Just Magic.

4 (edited by CoolerMAN 2009-12-05 12:46:22)

Re: [MOD] [C]Mod server

ah. w8 1 hour, i would make new uptade and i would make video and demo for watching how it works

5

Re: [MOD] [C]Mod server

[C] Mod is a great game between two teams and a spectacular battle with the opponents ...

Innovative!

» Use the Search-Function before asking questions!

6 (edited by Lanta 2009-12-05 13:48:02)

Re: [MOD] [C]Mod server

I've tried it.
Mmm... what to say.
Armor, shields, weapons and flags comes to you when you run near them.
The effect is nice but... this mod makes the gameplay more "noobish",

CoolerMAN wrote:

THIS SERVER FOR YOU!
[C] Mod is exactly what you need!

I won't use it.
Why makes the things go to the player if a player could go himself to take them?
><

Support Staff - ESL.eu Teeworlds Admin

7

Re: [MOD] [C]Mod server

I won't download a russian "mod" from which I don't know what it does.
I don't think all russians are hackers with the goal to hijack servers, etc. , but since this is your first mod, and I don't think people will trust you smile (if you don't even say what it does).

Could you release the source code, so users can compile the mod themselfes? (linux, mac)

Further I have one question:
You said that it is possible to play the mod as DM, TDM and CTF...
Does the servers get advertised as servers with the vanilla game modes, or have they other names?!

8 (edited by CoolerMAN 2009-12-05 13:44:30)

Re: [MOD] [C]Mod server

-What this mod do?
-I take original source of TW Server and doing that armor, shields, weapons and flags comes to you when you run near them. (Lanta is right)

for mccae
I don't want to release source code, coz it is my first mod and the source are in some way dirty.
I renamed the original vanilla game modes for [C]CTF [C]DM [C]TDM

If you don't want to download server, you can alltime connect on your teeworlds client to my test server and see how it works

And what about noobs...
I think that all profy sometimes is angry when they was killed only becouse they fly near weapon and don't get it and then they was killed...

p.s. if you don't like that mod, you can close the theard... I don't want to say you that it is server about you... All people are different... somone likes it someone don't...

p.s.s. sorry for my bad english... i'm russian... and if you don't like some of russian and other may be...  it does not mean that all russians is bad or they can make for you some bad things...

9

Re: [MOD] [C]Mod server

Good mod

[img]http://tee-reflect.tk/id45pic.png[/img]
[img]http://tee-reflect.tk/id47pic.png[/img]

10

Re: [MOD] [C]Mod server

This is my friend! And it is first him mod. Next mods by him will be better. Favor him!

11

Re: [MOD] [C]Mod server

CoolerMAN wrote:

-What this mod do?
If you don't want to download server, you can alltime connect on your teeworlds client to my test server and see how it works

So, if I play on your server and then decide that I want to setup my own server, how can I be sure that your binary is the same as your server runs?

12 (edited by CoolerMAN 2009-12-05 15:44:10)

Re: [MOD] [C]Mod server

so why you don't want to trust me... ? coz i'm russian? i think that it is no reason for don't trust me
I'm not forcing you to run the server, if you don't want , then don't run, it is your decision.

13

Re: [MOD] [C]Mod server

CoolerMAN wrote:

so why you don't want to trust me... ? coz i'm russian? i think that it is no reason for don't trust me
I'm not forcing you to run the server, if you don't want , then don't run, it is your decision.

Well, I don't run mods which source is closed (except the ones of the well known modders here).

I need the source to compile a custom version for linux (to add my own code for server-cluster-managing) and to see what the mod does...

Why?

It happend to me that my servers got used for filesharing (yes, by russians)...

You said you made the mod "quick and dirty"...
Why don't release the source and let the community improve the code?!

14

Re: [MOD] [C]Mod server

mccae wrote:

Well, I don't run mods which source is closed (except the ones of the well known modders here).

I need the source to compile a custom version for linux (to add my own code for server-cluster-managing) and to see what the mod does...

I will not give you source, coz I don't want to do that.

mccae wrote:

Why?

It happend to me that my servers got used for filesharing (yes, by russians)...

What these hackers have in common with me except that they are Russian?

mccae wrote:

You said you made the mod "quick and dirty"...
Why don't release the source and let the community improve the code?!

Coz I don't want to do that. Or all developers need to give everyone there source? For example i don't see zombie mod source O_o why? coz developer don't want it...

15

Re: [MOD] [C]Mod server

hmm...is it youre mod?

or are you a thief?

coz there is no source...i can take the server.exe and post it here...

maybe you have no source.... smile

so post the source... smile

16

Re: [MOD] [C]Mod server

Stripe wrote:

hmm...is it youre mod?

yes it is my mod

Stripe wrote:

or are you a thief?

no, I'm not a thief

Stripe wrote:

coz there is no source...i can take the server.exe and post it here...

maybe you have no source.... smile

so post the source... smile

As I said before, i don't want to post source
If you don't believe me that developer of this server isn't me, so it is your opinion
once oprovdanie I will say that this is my mod, and I make updates, in particular 0,4 b that I recently post

17

Re: [MOD] [C]Mod server

cool,
...post the src and i can make you a mac version of it smile

18

Re: [MOD] [C]Mod server

Ah, no thx -)
If I would want I would post source on 1.0 version

19

Re: [MOD] [C]Mod server

okey smile

20

Re: [MOD] [C]Mod server

"Coz I don't want to do that. Or all developers need to give everyone there source? For example i don't see zombie mod source O_o why? coz developer don't want it... "

Actually, a few mod are source closed, and they got common points :
They're develloped by known people, and are relative to servers bots (taking zombie's or Zbot's example),
which people of the community don't want the source to be available 'cause they think it'll make more bots.
(Even if, it's server side, and not client's).

|ZPote| buffer[]'s posterous

21 (edited by CoolerMAN 2009-12-05 18:04:00)

Re: [MOD] [C]Mod server

buffer[] wrote:

Actually, a few mod are source closed, and they got common points :
They're develloped by known people, and are relative to servers bots (taking zombie's or Zbot's example),
which people of the community don't want the source to be available 'cause they think it'll make more bots.
(Even if, it's server side, and not client's).

Ok, you may be right, but if I do not give source, then you will shot me?
If i want to post source, i will post it, no , then it would be closed source...

22 (edited by Pocram 2009-12-05 19:03:15)

Re: [MOD] [C]Mod server

Well..
I tested this mod and.. I have to say, that I like the idea of magnetic powerups.
I don't know if it's your mod or not, but I still like it.

Well (again!), I don't like, that the powerups fly towards you, but its code could be changed, so you could create some unseful things. I have no idea, wich things I mean, but it could still be used.
Also, I like the fact, that they don't fly through walls wink

Still thinking of any use for these,
Pocram. smile

» Use the Search-Function before asking questions!

23

Re: [MOD] [C]Mod server

Pocram wrote:

Well..
I tested this mod and.. I have to say, that I like the idea of magnetic powerups.
I don't know if it's your mod or not, but I still like it.

Thx for test

Pocram wrote:

Well (again!), I don't like, that the powerups fly towards you, but it's code could be changed, so you could create some unseful things. I have no idea, wich things I mean, but it could still be used.
Also, I like the fact, that they don't fly through walls wink

Still thinking of any use for these,
Pocram. smile

I don't think i understand you (for my bad english) but i think that this is what you need : add limit for moving powerups , for they don't walk trought all map... right?

24

Re: [MOD] [C]Mod server

Flying powerups already stop when you've moved too far away of their original position, so.. Why do you ask me? smile
I just said, that I like the fact, that they don't fly trough walls.

But.. I was testing again 3 minutes ago, and was watching some zPote guys playing on ctf5, and someone pulled them into a wall. It took like 4 seconds (that's a long time) until they were able to be seen again, because the wall covered them.
But they kicked me out soon.. (Why?)
Why don't you give them a speed boost, when they're flying back?
Even if it could be a nice aspect of gameplay.. Making others unable to get health or shields.. Hrhr.. smile

Sincerely, Pocram.

» Use the Search-Function before asking questions!

25 (edited by CoolerMAN 2009-12-05 18:31:24)

Re: [MOD] [C]Mod server

heh
Ok, I will make some more speed for flying back -)
And may be add configs for speeds, and other things

Pocram wrote:

Why do you ask me? smile

Coz this is first good suggestions at this theard -)