26 (edited by Bobynator 2009-10-07 12:48:05)

Re: [CLIENT] Laser color [version 0.3]

I made also an update for my version. with color buttons, rainbow color,...
but i must say, yours is better. big_smile

27

Re: [CLIENT] Laser color [version 0.3]

woot? The Laser_Mod_2.0 windows binary isn't compiled yet?

28 (edited by erd 2009-10-07 13:36:14)

Re: [CLIENT] Laser color [version 0.3]

It's compiling now, I had no time yesterday wink Take a look at the first post in a few minutes!

@Bobby: Thanks, I will take a look at yours smile

29

Re: [CLIENT] Laser color [version 0.3]

mine is not released.
have you got icq?

30

Re: [CLIENT] Laser color [version 0.3]

Thank you, its a nice mod! xD
You are really good... why you don't trying to make a srv-mod?

31 (edited by erd 2010-05-11 16:29:59)

Re: [CLIENT] Laser color [version 0.3]

@Bobynator: No, I use jabber or skype for IM
@Crisis: I already tryed some small servermodifications which I not released (merging multiple mods to one server or create features for admins to have fun big_smile), except one advancement and a bugfix for LordSkelethoms HpRACE mod, see http://www.teeworlds.com/forum/viewtopi … 012#p51012 . I think I can't yet code "big" mods like the ones from Tom or Nox Nebula, but I'm practising... and I have already an idea for another client mod... (-:

32

Re: [CLIENT] Laser color [version 0.3]

The Windows Binary is not working!
The Source is also now Working, you forgot the file src/game/client/components/menus.hpp in this file is an very important line, without it the advanced page will not be shown, but I was able to change it. ^^

So here is my Compiled one for Windows: Version 0.2

33

Re: [CLIENT] Laser color [version 0.3]

i got the same prob. but i changed it for myself.

34 (edited by erd 2009-10-07 14:32:26)

Re: [CLIENT] Laser color [version 0.3]

Oh, thanks KillaBilla! First post updated, menus.hpp included in source and rebuild win32 binary.

35

Re: [CLIENT] Laser color [version 0.3]

uhm... the Laser_Mod 0.2 Windows binary does not work ... still.
Its the same binary like 0.1!

Please fix that!

36

Re: [CLIENT] Laser color [version 0.3]

Shame on me... I should take more care in creating win32 binarys... got OpenGL running in a VM, tested binary, uploaded binary, download it in the VM and tested again... now it should work... sorry! :blush:

37

Re: [CLIENT] Laser color [version 0.3]

Downloaded it myself, search in menus_settings.cpp for "advanced", you can find the new tab... definitly this file is from 0.2

38 (edited by Slayer *gV* 2009-10-14 13:08:00)

Re: [CLIENT] Laser color [version 0.3]

hmm seems that i took only the wrong one... >.< thx^^


/////////////////////
Maybe Min & Max for Fade?

39

Re: [CLIENT] Laser color [version 0.3]

Updated to teeworlds 0.5.2. Because the files modified by me were not changed from 0.5.1 to 0.5.2, the source stays the same. Have fun with the new binarys!

40

Re: [CLIENT] Laser color [version 0.3]

i´ve got a idea.... that would be cool if it could be in the next release... te client checks if the server has got something like colors for laser and the client takes this color.
but it must be coded in client and server sad