I think what Coil means, is what dependencies teewars needs to make sound function properly when running under Linux. I'm having problems with this as well, but I'm not really sure it's a dependency related problem.. If you have a look at http://ix.teewars.com/trac/wiki/CompilingEverything you can see the dependencies for the game. In my case, they are fulfilled.
I brought this up in the irc channel, but I hadn't the time to finish what I started, so I'll guess I'm just going to hijack this thread! I guess more people than me are having problems with no sound in Linux?
Output when starting the program:
[476d60ae][client]: starting...
[476d60ae][config/load]: loading /home/apax/.teewars/default.cfg
[476d60ae][gfx]: depthbits = 24
[476d60af][snd]: device #0 name='NVidia CK804: NVidia CK804 (hw:0,0)'
[476d60af][snd]: device #1 name='NVidia CK804: NVidia CK804 - MIC ADC (hw:0,1)'
[476d60af][snd]: device #2 name='NVidia CK804: NVidia CK804 - IEC958 (hw:0,2)'
[476d60af][snd]: device #3 name='front'
[476d60af][snd]: device #4 name='iec958'
[476d60af][snd]: device #5 name='spdif'
[476d60af][snd]: device #6 name='rate_convert'
[476d60af][snd]: device = 2
[476d60af][game]: load skin bluestripe
[476d60af][game]: load skin pinky
...
It really seems to load properly, but there's no sound in the game.. I have tried building 0.3.1 from source with bam, and I also tried the pre-built version. No success =/
If it's of any concern, I'm running Gentoo Linux, with a 2.6.22 kernel.