151

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

0³7's maps FTW! xD

Come to the dark side of force, we have cookies! big_smile
My skins

152 (edited by LordSk 2009-08-15 14:58:47)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Omg, a monster !

http://www.picload.org/image/idwrw/editor_without_gamelayer.jpg

Seriously, i will test that, even if i really don't like black on black, especially for race where you need a clear visibility.

lordskelethom - want to reach me quickly? https://discord.gg/teeworlds

153

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

EDIT: fixed high details at ctf_stars

Stay wild big_smile

154 (edited by Syrws 2009-08-17 13:17:14)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Heho:)
First, I had made a small demo of the Map:
http://www.file-upload.net/download-183 … .demo.html
At the end I always get a little fear,  please do not surprise.

lordskelethom wrote:

Seriously, i will test that, even if i really don't like black on black, especially for race where you need a clear visibility.

This black color have history ^^
First I wanted to build some apocalypse-likely, but at the end it only became a thunderstorm;  however, the style remained.
I think, there exist good contrasts, so that there should be therefore no problems.
But I also have a very bright monitor...

Greets,
Syrws

155 (edited by Mikael96 2009-08-17 14:31:33)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

lordskelethom wrote:

Omg, a monster !

http://www.picload.org/image/idwrw/editor_without_gamelayer.jpg

Seriously, i will test that, even if i really don't like black on black, especially for race where you need a clear visibility.

yikes
Thaths cool!

EDIT: 7000 post in this forum wink

156 (edited by Syrws 2009-08-18 14:06:17)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

^^ Next days i`ll host a very small server with my map, called "Professional Flyrace".
Everyone is welcome smile

Greets,
Syrws

157 (edited by Jordane 2009-08-19 03:27:06)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Hi !

Name: Run_BurntBrain
Gametype: RACE
Size: 230*301
Screenshots :http://zpote.fr/modules/module12/membre51/screenshot0145.pnghttp://zpote.fr/modules/module12/membre51/screenshot0146.png
Download :[Here]

-.iB Jordane

158

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Somehow the map reminds me from another map... but i dont remember the name...

» Use the Search Function before opening multiple topics...
» Member of: JsA - Just stay Alloha! (since 2009)

159 (edited by Zatline 2009-08-23 16:42:18)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Me first MDC map.
PunBB bbcode test
Name: ctf_jungel
Autor: Zatline
Gametype: CTF
Players: 6 on6 and 8on8
Version: 0.5.1
Download: klick here
Screenshots: Map/ MapGL
InGame: 1/ 2/ 3/ 4/ 5

160

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Cool map zatline, everything what's needed

Stay wild big_smile

161

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Hi !

Ctf_flotilla

Author : Dunedune
Gametype : CTF
Size : 229 x 69 tiles ; 7.86 Ko
Players : 4vs4
Download link : here
Screenshots :

main screenshot

Others screens here : Red part and Blue part

Have fun ! smile

Not Luck, Just Magic.

162

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Nice maps, everyone! I look forward to judging. For all the judges looking for my ICQ, I'm setting up a GMail. I'll PM you all tomorrow. big_smile

I need to figure out something to put here.

163

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Hey Jon since you are creating a gmail if you want there is jon@mdc.tk or whatever you want. i have some space on my server for it and the emails will send to your other email account(tell me adress) just say if you want it wink
Dino

Bye.

164

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Hey@all,

here is my first CTF Map for the Map Design Competition.

Temple

Author:   Iphone747
Gametyp:CTF
Size:      427Kb´s

Editor Screenshort:
1

Some InGame screens:
1/ 2 / 3

Here is a screenshort of the Map:
PunBB bbcode test

Donwload here

I hope you like the map an perhaps you vote for it (i hope it ^^)

Good luck for all Mappers which post the maps here and thanks Jon for the Map Competition!!

165 (edited by Miraculi 2009-08-28 13:40:57)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Hey Guys,


Name        :     run_hot_dessert
Type         :     RACE
Players            :     up to 16
Version             :     0.5.x
Screens {not up to date, just beta...}:


                http://a.imagehost.org/t/0864/gesamt.jpg

                http://h.imagehost.org/t/0276/start.jpg   

                http://g.imagehost.org/t/0887/mitte.jpg
                http://g.imagehost.org/t/0580/hook.jpg
                http://g.imagehost.org/t/0801/end.jpg
                http://g.imagehost.org/t/0995/down.jpg
                http://g.imagehost.org/t/0299/death.jpg
                http://g.imagehost.org/t/0016/3_5.jpg

                http://a.imagehost.org/t/0109/end.jpg

                {Thumbnails, click for larger images...}

Filesize:95kb
Download:
run_hot_desert.map



Good Luck to everyone smile

166

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

iCtf/Ctf - Brisingr

http://i32.tinypic.com/501h1v.png

Download :
http://www.mediafire.com/?retmzty5ztz

Thread

If you want comment the map, do it on the thread please.

lordskelethom - want to reach me quickly? https://discord.gg/teeworlds

167

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

And here is my second Map

Name: CTF_Chernobyl

PunBB bbcode test

Gametyp & Features:

- CTF (and all other CTF variations), also works good @ TDM
- Green Radioactive reflection
- Radioactive clouds
- And the importants feature: The Gameplay

PunBB bbcode test

Rest in Peace for all PPL who died @ Chernobyl. Please ppl dont cry again that it is a bad map name.
Vote for the best map, not for that which looks nice! Maps with nice a nice view can have a very bad gameplay


Download:
PunBB bbcode test

Join JD, we search some good players!
Everybody can make a map, but nobody has good ideas wink

168 (edited by Zatline 2010-05-15 13:36:35)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

@teetee
Your map is very very nice.

169

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Jon wrote:

— The deadline is 12:00 PM EST, September 1st

?

«Honor øf Tees»
hot.bplaced.net/forum
We still search good Members

170

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

can the contestants please check their download link in the first post

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

171 (edited by Coold0wn 2009-08-30 22:01:27)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Landil wrote:

Is it that hard to google that abbr. or to have a look at wikipedia?

Is it hard to use the "edit" function.
double post..

«Honor øf Tees»
hot.bplaced.net/forum
We still search good Members

172

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Coold0wn wrote:
Jon wrote:

— The deadline is 12:00 PM EST, September 1st

?

Even if you lived in New Zealand this question would still make no sense, and bitching at others doesnt help you, so I suggest you STFU.

We will meet again when the flowers spread their glorious scent of victory and the birds sing us the melody of justice...

173

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

1. no question - a question mark.
2. why would that make no sence?
well at least now i know what it means.
thank u

«Honor øf Tees»
hot.bplaced.net/forum
We still search good Members

174

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Is thath deadline when competion end? And we get winner?
Hehe, its tomoroow xD

175 (edited by Landil 2009-08-31 09:57:22)

Re: [COMPETITION] Teeworlds MDC (Map Design Competition)

Furthermore these map DO NOT have TDM spawn points and won't be judged then:
last_dm:
dm_lazy:
sunlitforest:
dm_teeworlds_ru:
titi v8:

edit: lastC's map was disqualified

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!