tnx ubuntu for your ideas.
I see your point of view, and i can say your ideas are really nice, but making something that could be integrated in the official client is too difficult for me and, like seen, there are no ather dev interested to this project... -.-"
This what i'm doing and what I'll do (maybe in the future someone could use my work for integrate this better in the original project):
CLIENT MODIFICATION:
when there are some keywords (like "Killing Spree" or "Rampage" in the server chat messages (***) or in the broadcast, will be played the relative sound i added to the audio folder.
This method will work for server that already exists (instagib and vanilla spree-patched server), but I'll need a modified server too for best generate events.
I'll do this mod on the vanilla client and on the z-team client, and maybe for the zteam client i could add icons like in Quake.
SERVER MOD:
this will be only an improvement of the actual spree-patch, for vanilla and instagib, with more events based on a timer. Every spree won't be broadcasted but written in chat trough server messages (***). So, thevents will be give to all clients and the sound will be played by all.
I wanna say some events are based on time (double kill, multi-kill, and so on), some other like Killing Spree and Rampage are not based on sounds but on kills until the death of the player, like now in some patched server.
And, like said before, i would be pleased if someone could make this sound in tee-style. Actually i'm using UT, Quake and Counter Strike sounds for my Teeworlds events (Flag dropped, flag returned, etc.) and i rly like them. I don't think Quake original sound are too different from Teeworlds gameplay, they'll fit fine. But i need a list of events u want for this mod.
Support Staff - ESL.eu Teeworlds Admin