26 (edited by NoxNebula 2009-07-06 15:29:52)

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

fazt-squirrel wrote:

you have used the ninja of godz mod?

whitch mod?

Ive wrote this ninjamode by myself yikes .

Ive wrote all the code by myself, with a little support by redix.

27

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Can someone compile this mod for Linux 64?

28 (edited by NoxNebula 2009-07-09 19:38:49)

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

http://www.teeworlds-community.de/downloads/mods/crazy/1_0/logo.png
VERSION 2: PREVIEW

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0164.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0165.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0167.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0168.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0170.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0173.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0174.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0175.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0176.png

http://www.teeworlds-community.de/nox%20nebula/pics/crazymod2/prev/screenshot0177.png

29

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

You should make so the clients can decide if they want much graphics or not. Some tiny computers can crash otherwise.

30

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Kottizen wrote:

You should make so the clients can decide if they want much graphics or not. Some tiny computers can crash otherwise.

I know, this is only a preview, for some features and effects. I will optimice it, that I do in version 1.0 too.

31

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

nice playing with effects wink [+1]

32

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

nice you changed the particles

33

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Zeratul wrote:

nice you changed the particles

nope, standartparticles, This effects make the mod.

34

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

hehe ok^^

35

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

here are some bugs:

  • the commands for grenade num and so on are buggy, if i write sv_grenade num 1 its the same like sv_grenade_num 15 *]

  • if i write sv_explosion 0 and i write sv_gun_num 5 its ok but if sv_explosion 1 and sv_gun_num 5 then gun only shoot 1 bullet*]

my favorite songs: New Divide, Numb/Encore, We made it!(LINKIN PARK)
my tee:[AgH]Shadow_0360   my clan:[.Døt]

36 (edited by NoxNebula 2009-08-05 17:22:35)

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

I work currently on Version 2.

37

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

i have a problem:
i only can play CRAZY_DM, the other gametypes are buggy.
I cant change the gametype in the config, when I write sv_gametype CRAZY-CTF the server is always CRAZY-DM.
pls help!

my favorite songs: New Divide, Numb/Encore, We made it!(LINKIN PARK)
my tee:[AgH]Shadow_0360   my clan:[.Døt]

38

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

use follow:
sv_gametype dm
sv_gametype tdm
sv_gametype ctf

the mod will use CRAZY-DM CRAZY-TDM and CRAZY-CTF

39

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Nox?
Can you give me the complete C++ code?
I want to change something and i want to create my own mod...
If you help me i will programm a little command called /creator
I would write, that something is based on nox nebulas crazy mod 2.0
can you give me the complete code?

40

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Nox?
Can you give me the complete C++ code?
...

look at first post, you will find the src of v1

41

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

sorry for noob question but where exactly am i supposed to enter this text? like sv_infinite_jumping 1

42

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Desh wrote:

sorry for noob question but where exactly am i supposed to enter this text? like sv_infinite_jumping 1

in your server configuration file
like settings.cfg or something similar
When you launch the server, you open cmd and do this:
teeworlds_srv -f settings.cfg
and in settings.cfg you wrote before:
sv_name xxx
sv_infinite_jumping 1
...

Support Staff - ESL.eu Teeworlds Admin

43

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

I will post the Crazymod 2.0 source maybe. Ive not finish it, im not more interested in crazy mod, is was only my first self written testmod.
Maybe I support the mod anymore.

44

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Do it. If you don't do it, I will.

45

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

colourful.darkfather wrote:

Do it. If you don't do it, I will.

finish your aviator mod...

46

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

another bad mod, yes... what about doing something good?

47

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

What about merging these mods?

48

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Hi,

I´ve got a nooby question:
Where is is_protect or protect defined ?
I want to write in my mod sth like protect or whitelist, just with other functions.
Sorry for my bad English.

Keks

49

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

Can other peoble the downloads links posten, it's defekt sad


Sorry, for my bad english

50

Re: [MOD] CRAZYmod 1.0 & [MOD-PREVIEW] CRAZYmod 2.0

yes i need the crazy mod too but the link is defected ^^

Hierza