Topic: [HELP] Question about compiling
Hey,
I have a question
I wanted to compile new teeworlds 0.5.2 (beta version) and I have suse linux 11.1
with compile bam i get this error:
linux-6epi: / home/markus/Documents/teeworlds/bam #. / make_unix.sh
/tmp/cckbjmQA.o: In function 'os_tmpname':
loslib.c: (. text+0x3e): warning: the use of 'tmpnam' is dangerous, better use 'mkstemp'
linux-6epi: / home/markus/Documents/teeworlds/bam #
because I did not can handle this error I continued. the rest has functioned without errors
but when I start teeworlds then i dont see the fonts!?
I think this error is because bam
by compiling teeworlds i get this:
linux-6epi:/home/markus/Documents/teeworlds/trunk # ../bam/src/bam release
--- Auto Configuration ---
compiler: gcc
stackprotector: yes
zlib: (in system path)
sdl: using sdl-config
saving configuration to 'config.bam'
---
bam: building 'release'
[ 1/126] #1 c src/base/system.c
[ 2/126] #1 c src/engine/e_network_server.c
[ 3/126] #1 c src/engine/e_keynames.c
[ 4/126] #1 c src/engine/e_compression.c
[ 5/126] #1 c src/engine/e_console.c
[ 6/126] #1 c src/engine/e_network_client.c
[ 7/126] #1 c src/engine/e_engine.c
src/engine/e_engine.c: In Function »engine_config_write_start«:
src/engine/e_engine.c:249: Warning: call to function »config_save« without a real prototype
src/engine/e_config.h:22: Annotation: »config_save« was here declared
[ 8/126] #1 c src/engine/e_huffman.c
[ 9/126] #1 c src/engine/e_demorec.c
[ 10/126] #1 c src/engine/e_jobs.c
[ 11/126] #1 c src/engine/e_ringbuffer.c
[ 12/126] #1 c src/engine/e_memheap.c
[ 13/126] #1 c src/engine/e_network.c
[ 14/126] #1 c src/engine/e_msg.c
[ 15/126] #1 c src/engine/e_map.c
[ 16/126] #1 c src/engine/e_packer.c
[ 17/126] #1 c src/engine/e_network_conn.c
[ 18/126] #1 c src/engine/e_linereader.c
[ 19/126] #1 c src/engine/e_snapshot.c
[ 20/126] #1 c src/engine/e_config.c
[ 21/126] #1 c src/engine/e_datafile.c
[ 22/126] #1 c src/tools/tileset_borderfix.c
In file included from src/tools/tileset_borderfix.c:3:
src/tools/../engine/external/pnglite/pnglite.c: In Function »png_init«:
src/tools/../engine/external/pnglite/pnglite.c:116: Warning: Allocation of incompatible pointer type
[ 23/126] #1 link tileset_borderfix
[ 24/126] #1 c src/tools/map_resave.c
[ 25/126] #1 link map_resave
[ 26/126] #1 c src/tools/packetgen.c
[ 27/126] #1 link packetgen
[ 28/126] #1 c src/tools/fake_server.c
[ 29/126] #1 link fake_server
[ 30/126] #1 c src/tools/dilate.c
In file included from src/tools/dilate.c:3:
src/tools/../engine/external/pnglite/pnglite.c: In Function »png_init«:
src/tools/../engine/external/pnglite/pnglite.c:116: Warning: Allocation of incompatible pointer type
[ 31/126] #1 link dilate
[ 32/126] #1 c++ src/tools/crapnet.cpp
[ 33/126] #1 link crapnet
[ 34/126] #1 c++ src/mastersrv/mastersrv.cpp
[ 35/126] #1 link mastersrv
[ 36/126] #1 c++ src/versionsrv/versionsrv.cpp
[ 37/126] #1 link versionsrv
[ 38/126] #1 server_content_header > src/game/generated/gs_data.hpp
[ 39/126] #1 server_content_source > src/game/generated/gs_data.cpp
[ 40/126] #1 c++ src/game/generated/gs_data.cpp
[ 41/126] #1 network_header > src/game/generated/g_protocol.hpp
[ 42/126] #1 c++ src/game/server/entity.cpp
[ 43/126] #1 c++ src/game/server/gameworld.cpp
[ 44/126] #1 c++ src/game/server/gamemodes/mod.cpp
[ 45/126] #1 c++ src/game/server/gamemodes/ctf.cpp
[ 46/126] #1 c++ src/game/server/gamemodes/tdm.cpp
[ 47/126] #1 c++ src/game/server/gamemodes/dm.cpp
[ 48/126] #1 c++ src/game/server/eventhandler.cpp
[ 49/126] #1 c++ src/game/server/entities/pickup.cpp
[ 50/126] #1 c++ src/game/server/entities/laser.cpp
[ 51/126] #1 c++ src/game/server/entities/projectile.cpp
[ 52/126] #1 c++ src/game/server/entities/character.cpp
[ 53/126] #1 c++ src/game/server/gamecontext.cpp
[ 54/126] #1 c++ src/game/server/gamecontroller.cpp
[ 55/126] #1 c++ src/game/server/player.cpp
[ 56/126] #1 cmd5 src/game/generated/nethash.c
[ 57/126] #1 c++ src/game/server/hooks.cpp
[ 58/126] #1 network_source > src/game/generated/g_protocol.cpp
[ 59/126] #1 c++ src/game/generated/g_protocol.cpp
[ 60/126] #1 c src/game/generated/nethash.c
[ 61/126] #1 c++ src/game/layers.cpp
[ 62/126] #1 c++ src/game/gamecore.cpp
[ 63/126] #1 c++ src/game/collision.cpp
[ 64/126] #1 c++ src/game/localization.cpp
[ 65/126] #1 c src/engine/server/es_register.c
[ 66/126] #1 c src/engine/server/es_server.c
[ 67/126] #1 link teeworlds_srv
[ 68/126] #1 c src/engine/external/wavpack/wputils.c
[ 69/126] #1 c src/engine/external/wavpack/metadata.c
[ 70/126] #1 c src/engine/external/wavpack/words.c
[ 71/126] #1 c src/engine/external/wavpack/unpack.c
[ 72/126] #1 c src/engine/external/wavpack/float.c
[ 73/126] #1 c src/engine/external/wavpack/bits.c
[ 74/126] #1 c src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.c: In Function »png_init«:
src/engine/external/pnglite/pnglite.c:116: Warning: Allocation of incompatible pointer type
[ 75/126] #1 client_content_header > src/game/generated/gc_data.hpp
[ 76/126] #1 c++ src/game/editor/ed_layer_quads.cpp
[ 77/126] #1 c++ src/game/editor/ed_layer_game.cpp
[ 78/126] #1 c++ src/game/editor/ed_popups.cpp
[ 79/126] #1 c++ src/game/editor/ed_io.cpp
[ 80/126] #1 c++ src/game/editor/ed_layer_tiles.cpp
[ 81/126] #1 c++ src/game/editor/ed_editor.cpp
[ 82/126] #1 c src/engine/client/ec_client.c
src/engine/client/ec_client.c: In Function »client_run«:
src/engine/client/ec_client.c:1844: Warnung: call to function »perf_dump« without a real prototype
src/engine/e_if_other.h:72: Annotation: »perf_dump« was here declared
[ 83/126] #1 c src/engine/client/ec_gfx.c
[ 84/126] #1 c src/engine/client/ec_srvbrowse.c
[ 85/126] #1 c src/engine/client/ec_inp.c
[ 86/126] #1 c src/engine/client/ec_gfx_text.c
[ 87/126] #1 c src/engine/client/ec_snd.c
[ 88/126] #1 client_content_source > src/game/generated/gc_data.cpp
[ 89/126] #1 c++ src/game/generated/gc_data.cpp
[ 90/126] #1 c++ src/game/client/lineinput.cpp
[ 91/126] #1 c++ src/game/client/render.cpp
[ 92/126] #1 c++ src/game/client/components/particles.cpp
[ 93/126] #1 c++ src/game/client/components/broadcast.cpp
[ 94/126] #1 c++ src/game/client/components/scoreboard.cpp
[ 95/126] #1 c++ src/game/client/components/killmessages.cpp
[ 96/126] #1 c++ src/game/client/components/debughud.cpp
[ 97/126] #1 c++ src/game/client/components/motd.cpp
[ 98/126] #1 c++ src/game/client/components/nameplates.cpp
[ 99/126] #1 c++ src/game/client/components/menus_ingame.cpp
[100/126] #1 c++ src/game/client/components/voting.cpp
[101/126] #1 c++ src/game/client/components/camera.cpp
[102/126] #1 c++ src/game/client/components/players.cpp
[103/126] #1 c++ src/game/client/components/controls.cpp
[104/126] #1 c++ src/game/client/components/chat.cpp
[105/126] #1 c++ src/game/client/components/items.cpp
[106/126] #1 c++ src/game/client/components/menus_demo.cpp
[107/126] #1 c++ src/game/client/components/menus_settings.cpp
[108/126] #1 c++ src/game/client/components/hud.cpp
[109/126] #1 c++ src/game/client/components/menus.cpp
[110/126] #1 c++ src/game/client/components/mapimages.cpp
[111/126] #1 c++ src/game/client/components/menus_browser.cpp
[112/126] #1 c++ src/game/client/components/effects.cpp
[113/126] #1 c++ src/game/client/components/sounds.cpp
[114/126] #1 c++ src/game/client/components/binds.cpp
[115/126] #1 c++ src/game/client/components/damageind.cpp
[116/126] #1 c++ src/game/client/components/flow.cpp
[117/126] #1 c++ src/game/client/components/console.cpp
[118/126] #1 c++ src/game/client/components/maplayers.cpp
[119/126] #1 c++ src/game/client/components/emoticon.cpp
[120/126] #1 c++ src/game/client/components/skins.cpp
[121/126] #1 c++ src/game/client/animstate.cpp
[122/126] #1 c++ src/game/client/gameclient.cpp
[123/126] #1 c++ src/game/client/render_map.cpp
[124/126] #1 c++ src/game/client/ui.cpp
[125/126] #1 c++ src/game/client/clienthooks.cpp
[126/126] #1 link teeworlds
bam: done
linux-6epi:/home/markus/Documents/teeworlds/trunk #
is all ok?
and so it looks in teeworlds:
have somebody an answer?
Thank you in advance!
Markus
Merged double posts // ~{MS}~ Azon