Topic: [OSX] Some Questions on Map Creation and Testing
I'm interested in creating some high quality maps for Teeworlds. I've already started making one and all has been going well, except I've been having problems figuring out how to playtest my map, which brings me to my first question:
1 - True/False: The only way to playtest your own map is to set up a server that runs your map; then connect to that server.
That'd mean an internet connection would be required just to playtest your own map. That seems awfully silly. F1 opens the console, right? Isn't there a command that loads a .map file from your own filesystem, in lieu of a server?
If creating a server is indeed the only (silly) way to playtest a map, then:
2 - What am I supposed to do with the "Teeworlds Server" Application that came bundled with the Teeworlds download?
When I run it, it just opens a "choose the file you'd like to open" window. No instructions or anything, Just an "open file" window. What does it want me to open? there's a settings.cfg file in the Application Support folder. Does that have any relevance? What should I point it to?
Thank you in advance, and thank you for such a great game.