Topic: [INFO] Measurements
When making any good map, every map maker measures different things to ensure that the layout of the map is suitable to the play, and that cool jumps, tricks, and fights can be started in speciallized parts of the map. This is done by measuring various aspects of tee physics, and using that in the map. A spectacular example of this is the map "CTF2", or "Lost".
However, many other map makers don't do this, and end up making bad maps, that look great, but are terrible to play on. Therefore, I will share some of the measurements I have taken, and I hope in return, you tees can contribute by adding your own measurements. Each "unit" in the list below is one tile in the map editor.
Length of Laser Shot = 25 units
Length or farthest shotgun shot = 19 units
Length of pistol shot at 0 degrees = 12 units
Length of hook = 11 units
Height of first jump = 5.5 units
Height of doublejump = 10 units
Distance of Nade Launch at 45 degrees = 22.5 units
Height from grenade shot straight down without jump = 4 units
Normal Run Speed = 16 units per second
I hope you find this useful.
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