76

Re: [MOD] [N]Race

MertenNor wrote:

hey..

I get this error wen compiling a server..

bam: building 'server_release'
[  1/127] #1 c src/osxlaunch/server.m
powerpc-apple-darwin9-gcc-4.0.1: /wd4244: No such file or directory
bam: command returned error: 256
bam: error during build

can you fix this ??

MertenNor

The server can totime only compile for windows, but redix fix these... wait and drink tea xD

77

Re: [MOD] [N]Race

NoxNebula wrote:
MertenNor wrote:

hey..

I get this error wen compiling a server..

bam: building 'server_release'
[  1/127] #1 c src/osxlaunch/server.m
powerpc-apple-darwin9-gcc-4.0.1: /wd4244: No such file or directory
bam: command returned error: 256
bam: error during build

can you fix this ??

MertenNor

The server can totime only compile for windows, but redix fix these... wait and drink tea xD

so I need to wait for a new version ?

MertenNor

->My 24/7 servers: [NOR] Norwegian HUB <- Back Online !! big_smile
( My grammar is getting better ! smile I think.. )
-Norway

78

Re: [MOD] [N]Race

MertenNor wrote:
NoxNebula wrote:
MertenNor wrote:

hey..

I get this error wen compiling a server..

bam: building 'server_release'
[  1/127] #1 c src/osxlaunch/server.m
powerpc-apple-darwin9-gcc-4.0.1: /wd4244: No such file or directory
bam: command returned error: 256
bam: error during build

can you fix this ??

MertenNor

The server can totime only compile for windows, but redix fix these... wait and drink tea xD

so I need to wait for a new version ?

MertenNor

no, redix fix the code, its the same version, but its friendly to compile.

79 (edited by Destiny 2009-06-01 14:46:23)

Re: [MOD] [N]Race

i love this mod... i longed for map relating cfgs sooooo looong xDD

--> thanks

BUT: maybe you could fix one option...

Your idea with the ip range for the protected names in the whitelist is good for players who connect on their server via WAN ip. But now i've got several server where my brothers (yes i've got 2 brothers -.-) and I are connecting onto from LAN. So fact is that we all have got the ip range 192.168 and the server only lets my name connect onto it. Can I also put full IPs into the whitelist or can't my bros connect to the server??

pls help or add the option of putting full IPs AND ip ranges....

by `aka~ Destiny'
Teeworlds-Server: www.destinyhas.gotdns.com:8302

80

Re: [MOD] [N]Race

Everyone can be connected on the server. Witelisted users have there only special rights, eg. Wlisted Players can not be kick, can use +save for save position and use +load for load saved position.

81

Re: [MOD] [N]Race

hi..

I get this error wen compiling:

bam: building 'server_release'
[  1/127] #1 c src/osxlaunch/server.m
powerpc-apple-darwin9-gcc-4.0.1: /wd4244: No such file or directory
bam: command returned error: 256
bam: error during build

any help ?

MertenNor

->My 24/7 servers: [NOR] Norwegian HUB <- Back Online !! big_smile
( My grammar is getting better ! smile I think.. )
-Norway

82 (edited by Destiny 2009-06-03 14:21:41)

Re: [MOD] [N]Race

ah ok then... i missunderstood it. i thought the whitelist is something like a guarantee that your name is only possible for your ip smile but that would also be nice ^^

but thx anyway

by `aka~ Destiny'
Teeworlds-Server: www.destinyhas.gotdns.com:8302

83

Re: [MOD] [N]Race

MertenNor wrote:

hi..

I get this error wen compiling:

bam: building 'server_release'
[  1/127] #1 c src/osxlaunch/server.m
powerpc-apple-darwin9-gcc-4.0.1: /wd4244: No such file or directory
bam: command returned error: 256
bam: error during build

any help ?

MertenNor

powerpc-apple-darwin9-gcc-4.0.1: /wd4244: No such file or directory

A file/program be left

84

Re: [MOD] [N]Race

Hello i need help.
Can i make more than 38 votes in votelist ?? i try but nothing happend.
i have more than 50 maps and i wnat to create server with all of them, how can i make it ?

RailGun!

85

Re: [MOD] [N]Race

Foma wrote:

Hello i need help.
Can i make more than 38 votes in votelist ?? i try but nothing happend.
i have more than 50 maps and i wnat to create server with all of them, how can i make it ?

yes, on the right side of the vote browser is a scrollbar.

86

Re: [MOD] [N]Race

i love the doors smile
but what i miss is an instagib mod..
i've seen it in waterpirates, too!
is there any kind of nictf?





nice mod big_smile

87 (edited by haxor 2009-07-02 22:39:13)

Re: [MOD] [N]Race

Hey!

On teeworlds-community its written that Instagib is now possibile.

But what is the Gametype for it ????

88

Re: [MOD] [N]Race

Its a watermod command:
sv_water_insta 1

the gametype is the same

89 (edited by haxor 2009-07-03 13:03:06)

Re: [MOD] [N]Race

Thx alot Nox!

EDIT: I tryed it so:

sv_gametype nctf
sv_water_insta 1

But sv_water_insta 1 is no command xS
Or i took the false gametype ???

90 (edited by haxor 2009-07-04 13:36:40)

Re: [MOD] [N]Race

No one who can answer omg! >.<

btw: in Nrace mod if i'm shooting on the ground by another tee he's jump into the air, in normal RACE mod it isn't. Any command to switch it of ?

91

Re: [MOD] [N]Race

Hello,

i will update the [N]race Mod in the next few days.

Do you search for a low ping Teeworlds-Server within seconds?
Here you can find it:
>> www.Teeworlds-Server.de

92 (edited by SomeTeeGod 2009-07-12 07:05:57)

Re: [MOD] [N]Race

Water+[N]race=COOL
I like doors http://www.teeworlds.com/forum/img/smilies/wink.png

Ha, i'm too cool for it!

93

Re: [MOD] [N]Race

Is therre any command to open the doors from rcon?
like open_door (no.)1 and close_door (no.)1
it would be nice if these two commands worked...

94 (edited by Bee 2009-07-19 22:26:58)

Re: [MOD] [N]Race

I never really commented on your topic... I think the 30 what teleaporters is a good idea, but you should leave some room for other things that might come in later.
As for the tile-set, you have a lot of random stuff that isn't very usefull, try filling it with something of better useage. :]

As for the last thing to say, give credit where credit is due. ^_^

Give others the respect you wish to be respected with. In the mean time, enjoy the website!

95 (edited by aede 2009-07-20 11:51:08)

Re: [MOD] [N]Race

If you need room for things, you can make room for it. tongue
The Tileset was Noxs work.

Well, there is a new version: 3.3.2 [R2]
([R1], the first release, was buggy)

Download: http://www.Teeworlds-Server.de/teeworlds_srv_nrace.zip
Source: http://www.Teeworlds-Server.de/nrace_source.zip

There is no Patchfile ATM, the linux bin is out of date, so you have to be patient or be content with that wath you got. tongue

Changelog:

Version 3.3.2 [R2]:
- Bugfixes
- Recordfiles got a new extension "nxt"
- Recordfiles will be checked by length of the Checkpoint-string

Version 3.3.2:
- tele_num / teleport_num added [Teleport to a Teleporter #ID]
- switch_door added [Enables / Disables a Door]
- new Scoringsystem [from new race]
- Scoreing *fixed*
- Scoreing @ Scoreboard *fixed*
- sv_teamdamage *fixed*
- Spawnpoints *fixed*
- sv_autoreset Standard: 0
- sv_autoreset executes 'exec autoexec.cfg'
- general Bugfixes
- general Codecleanup

Version 3.3.1:
- unreleased..

Tested on Windows 7 x64 & Vista x86..

Thanks!

Do you search for a low ping Teeworlds-Server within seconds?
Here you can find it:
>> www.Teeworlds-Server.de

96

Re: [MOD] [N]Race

Linux: http://www.teeworlds-server.de/teeworld … ux_x86.zip

Do you search for a low ping Teeworlds-Server within seconds?
Here you can find it:
>> www.Teeworlds-Server.de

97

Re: [MOD] [N]Race

hum i know it is just a believe but could it be that the door are extremly slowing the game ?

when i try to run teeworlds + my race server(the one with 25 teleporters) my fps is around 150~200
but with the [N]race + 5 doors it is a lil bit lesser than 25~30
when i move it often slows down to 5~15

could you make that the doors are real blocks wich dissapear instead of the lasers ?
as i see 1 doors are using 1 laser for the door and if you use more than 1 point it's 2 more
the switch takes 8 lasers the quad and the "+" in the middle
so 10 in average

through the lasers are 'absolut' and don't dissapear it's other than a normal laser wich bounds in the field arround
and the animation is constant too...

it's hard to say but it's a major problem for me i just have 1.4GHz wolfenstein and other games work with more than 30 FPS and there are even more objekts and tiles...

the problem could easily solved if you guys could make an extra client or just let the tiles dissapear and appear

sry for the bad englisch i am german dunno if i am right here xD

98

Re: [MOD] [N]Race

I think not. Maps in Teeworlds are static. It does not support realtime modifications sad

99

Re: [MOD] [N]Race

My computer is still better, so I can't test if it runs baddly on a bad PC.
On my PC i can't see any problems.
It should be a bit less then the normal Performance, but this is normal, every mod slows down the performance. ;>

[I'm german too.. tongue]

Do you search for a low ping Teeworlds-Server within seconds?
Here you can find it:
>> www.Teeworlds-Server.de

100

Re: [MOD] [N]Race

even envelopes can't be changed ?

i mean the map is build one time why can't you change it on the way?
flags can dissapar too or not ? x'D