I played it know and theres some things i wanna say.
The ends of the map make it loose a lot of tactic from ctf5 (i know it shouldnt be ctf5^^) because u can crawl up everywhere.
In ctf5 u need at least to use a grenade jump to get up from left/right down spot to get to the flag. Here u just jump.
U can get to the hole over the flagspot by jumping and hooking.
And u can also get from the hole up to the upper spot.
Makes it loose a lot of tactic since the flag carrier can just go every where he wants...
And also the same thing in the middle
Its not good that everybody can just hook up when he wants - and i also dont like that platform there
I know im trying to make this a bit more like ctf5 so if u dont get my point just ignore me ^^
Its ur map.
Barney Stinson is awesome -
http://www.youtube.com/watch?v=EGd-3mdUaf4And he is a true Master of magic -
http://www.youtube.com/watch?v=Qsh7W3PY … eature=fvwYeah... Magic is pretty cool...