Topic: Get started...
Hello everbody! Well, I want to create a mod myself, but for that I've got some questions.
But at first some infos about me: I can already programm in C (learned it in school) and have also a bit knowledge in Cpp (C++), now I have got 2 big books about Cpp of a schoolmate.
First question: Does it make sence if I start now to program my mod (I would always have to look in both books for Cpp) or should I wait until TW 0.6.x comes? I have seen Lua and it's really easy, I found a nice learning site for it already.
Second question, well now you could throw stones on me for this one... does someone know in what time 0.6.0 will come out? About 5 month or longer? (or better earlier?)
Ok, but if I would start now...
I found the controller.cpp in the source code of TW 0.5.1, I think it includes very important blogs of the game for making a mod. Am I right here? I know there are several other files which I will have to overwork... but this one is one of the main parts right?
Next question: How do I have to combine this files? I know that I have to compile a new teeworlds_srv.exe, but how do I have to do that?
Well maybe I'm complitely wrong, but would be nice if someone can help me or has some tipps for me... :X Also some learning sites would be great, the books are good enough but sometimes it is better to have a third opinion.
I don't found much help with the search function here, so plz do not throw the sentence "Use the search function" to me xD
Ps: Sry if you don't understand some sentences of my English, I'm German and still learning English in school :X
Edit: Forgot to say which operating system I use, I think thats important: At the moment I'm working on Windows XP...
Tee-Project - Website coming soon... [http://project.tee-city.net]