Server settings:
sv_anticamper - Default: 1, Anticamper on/off
sv_anticamper_time - Default: 10, Time in seconds for anticamper to kill people
sv_anticamper_range - Default: 100, Range (in pixels) wherein people can move and still being a 'camper'
sv_spawnprotect_time - Default: 1000, Time in milliseconds how long people dont freeze and just get killed after scoring
sv_void_frozen - Default: 0, makes people respawn frozen if they fall into the void
sv_all_respawn_after_score - Default: 0, makes all people (including the alive ones) respawn after scoring
sv_reserved_slots - Number of reserved slots
sv_reserved_slots_pass - Password of reserved slots
sv_melt_range - Default: 100, time in sec for melting by standing nearby
sv_melt_time - Default: 1, time in sec for melting by standing nearby
sv_automelt_time - Default: 30, time in sec for melting without melter
sv_join_as_frozen - Default 0, Players who connect join the teams frozen if set to 1
sv_join_as_spect - Default 0, Players who connect join as spectators and dont mess up locked teams
sv_team_balance - Default 1, Enable or disable auto team balance
sv_nopublicchat - Default 0, Set it up in clanwars so people can only use team chat
sv_laserjumps - Default: 0, Toogles if laserjumps are enabled (not suggested as it makes the game too easy)
sv_melt_tiles_degeneration - Default: 1, Number of health points you lose each second standing on a melt tile while not frozen to avoid camping on it
sv_regeneration - Default: 1, Number of health points, the tee gets each second (only useful in combination with melt tile degeneration)
sv_melt_tiles_noshoot - Default: 0, If set to 1, you cant shoot when standing on melt tiles to avoid camping on them
sv_referee_password - Passwords referees have to enter to the rcon console to register as referees (there will be "rcon>" though, but it is REFEREE registration if the ref password is used!
sv_frozen_tags - Default: 1, Toogles if frozen players have [F] in front of their name
sv_melt_health - Default 10, Health you have after being melted while sv_melt_respawn is 0
sv_automelt_display - Default 1, Displays the time left till you automelt with the armor display
The following commands toogle if the command after "sv_referee_" can be used by referees:
- sv_referee_sv_nopublicchat
- sv_referee_mute - mute AND unmute command allowed
- sv_referee_kick
- sv_referee_ban
- sv_referee_lockteam
- sv_referee_set_team
- sv_referee_all_spect
- sv_referee_playerlist
- sv_referee_change_map
- sv_referee_broadcast
sv_inactivity_kick - Default: 120, Time in Seconds till players doing nothing will get kicked.
sv_melt_respawn - Default: 1, Toogles if you respawn while melting or if you just continue playing from where you was frozen
sv_laser_gothroughfrozens - Default: 0, Toogles if laser goes through frozens
sv_laser_gothroughplayers - Default: 0, Toogles if laser goes through alive players
sv_laser_reload - Default: 800, Miliseconds it takes for the laser to reload
sv_grenade_use - Default: 0, If 1 people can pick up the grenade.
sv_grenade_maxsplit - Default: 3, Maximum ammo (and split) the grenade can have at the same time. If 0 then the grenade is handled as if it was a normal grenade
sv_grenade_reload - Default: 500, Miliseconds it takes the grenade launcher to reload.