Topic: [MOD] Hold The Flag
What is HTF (Hold the flag)?
* HTF is played as some kind of death match (no teams).
* There is only one red flag on the map
* The flag carrier gets 1 point per second until he's killed and drops the flag
* The killer of the flag carrier gets +5 points
* All other frags don't increase the score
HTF Maps
* All existing maps can be played in HTF mode, but customized maps might be better.
* A new map only made for HTF should be built like a DM map, with an additional flag stand (doesn't matter if it's a red or blue one).
When playing a map not made for HTF, it searches for a good position to spawn the flag stand.
1) If there's a flag stand (red or blue), the flag will be spawned at the position of the first found flag stand.
2) Second possibility would be the position of the first ninja powerup, but only if there's no flag stand on the map.
3) Last spawn point on the map will be used as flag stand, if there's no ninja powerup nor a flag stand.
Examples:
* Playing HTF on dm1 will spawn the flag on top middle of the map, where the ninja sword normally is.
* Playing HTF on ctf1 will spawn the flag on the rigth flag stand.
Sample configuration
sv_name HTF Server
sv_register 1
sv_gametype htf
sv_map dm1
sv_port 8303
sv_scorelimit 300
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sv_gametype: could be either "mod" or "htf"
sv_scorelimit: seconds a player has to carry the flag overall to win (300 = 300 seconds)