1 (edited by Fisico 2009-02-08 15:17:15)

Topic: enetities

are the developer abel to make a half going enetites?

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2

Re: enetities

I do not get the point. Please explain what exactly should be corrected. And since this is an unofficial entity for the sports mods, I am quite sure that no official developer will do anything with it.

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3

Re: enetities

no no no
i mean  a entity where you can go on and it should be a triangle
like in this picture it schold have the same meaning like the oter white thing
but when you make sch a thin in your map the tee will slide down it
http://www11.file-upload.net/thumb/08.02.09/ch4hgr.png

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4

Re: enetities

Oh. Would be useful and would add something like "sliding"... Haha sliding races would be so awesome...

Is this even possible?

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5

Re: enetities

It's probably possible.
I was just thinking yesterday about, how that sliding tiles would be really great. smile

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6

Re: enetities

Btw, "sliding" would look the same like when you run fastly and you stop. Friction!
Oh I'm just thinking about how awesome this would look tongue

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7

Re: enetities

Hooker wrote:

Btw, "sliding" would look the same like when you run fastly and you stop. Friction!
Oh I'm just thinking about how awesome this would look tongue

Yeah me too.
Like when a tee's stars to slide at first it's, not going to go very fast, then after awhile

they slide at top speed, and little smoke particles come underneath there feet.  xD lol

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8

Re: enetities

yes the triangel think is good for the ship in pirates do you know this map?

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9

Re: enetities

because when you take the squares it is not good
and for the shadows its usefull

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10

Re: enetities

Fisico wrote:

yes the triangel think is good for the ship in pirates do you know this map?

Yeah I know that map.

It would go perfect there. yikes

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11

Re: enetities

This tileset/mod would be great for the pirates map smile
Or for some other Maps.

12

Re: enetities

Fisico wrote:

because when you take the squares it is not good
and for the shadows its usefull

Collision tiles on shadows? Huh? We are on the earth, ya know?

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13

Re: enetities

Great idea, corner collision, unhookable and killing tiles. Devs, please take it into consideration!

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14

Re: enetities

pls

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15

Re: enetities

Yea colliding in corners would be awesome, trying to get up the smooth slippery slope XD

Bye.