Topic: Hooking and falling
Hi world
Now 0.5.0 allow mappers to do "flying maps" so when you fall, you die, like ctf5 if I remember well. When a player falls, it is considered as a suicide, but if a player pulls another player into the emptiness (I don't know the right word), well it should be considered as a kill.
So the point should go to the last player who hooked the dead player after he touched the ground.
If I'm not understandable, tell me, I'll try to re-explain myself.
What do you think about this ?