1

Topic: [Bug] input flood

I think I've isolated one bug.

If I scroll my mouse wheel fast for 3-4 seconds, the game become unresponsive and the cursor moves randomly and slowly.

2

Re: [Bug] input flood

Devs already know about this. Seems to be a bug in SDL.

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

3

Re: [Bug] input flood

Sounds like the game only processes one input event per frame, even if there are more.
Solution would then be to process all pending input events in each frame.

4

Re: [Bug] input flood

Just a question: Why do you switched to SDL? SDL is a big bug for itself.

Hooker's collection of the most Tee-ish skins!
http://www.teeworlds.com/forum/viewtopic.php?pid=39896

5

Re: [Bug] input flood

Hooker wrote:

Just a question: Why do you switched to SDL? SDL is a big bug for itself.

More maintained, pulseaudio support to name two of the reasons.

6

Re: [Bug] input flood

Audio works great now in Linux indeed, where the previous versions of the game had trouble with Pulseaudio.