Topic: [Suggestion] Animation
Hi,
I assume animated tiles will be arriving in a future release - I'd like to suggest a method of implementing them.
Each animation sequence should be contained within it's own image file (png). The sequence is defined from left to right, top to bottom. The trick is that the first frame is a dummy place holder (a blank solid colour) that defines the width and height of the frames.
Example: If you had a sequence of 11 frames of animation, each of size 64x48. You could define an image of size 768x48. The first frame is a solid (single) colour that defines the width and height (64x48 solid blue of example). Then the animation will be cut out from left to right starting at position 64, 0 - 127, 47 etc.
The same sequence of frames could also be defined in an image of size, 256x144 (4 cols x 3 rows).
The advantage of doing it this way would be that the artist can define an animation sequence of any size they wish!
If I get the time tonight, I'll upload an example image of what I mean...