1

Topic: Advanced Enveloping...

Hi all.
I thought there's a need for this topic + I have some questions myself:

Is there a way to make a smooth move on the Y axis + a "normal"/linear move on the X axis? (See picture below)
Fake


The question above got me to wonder: wtf is "Pos. TO" and "Color TO"?!
wtf isit?


Tip for everyone (kinda hard to find imo). You can move the points in envelopes on the time axis (X) by holding shift while dragging.

+ A request: Plz devs, make one able to type in values as a complement to the click and drag the values + or -. (a function for zooming (out) the envelopes would be pretty nice also.)

Thnx!

Repeating line at the top right corner of your screen:
RallyHagge!  ( ••)   ?????  ( ><) Your name

2

Re: Advanced Enveloping...

Is there a way to delete envelopes at all? hmm

Repeating line at the top right corner of your screen:
RallyHagge!  ( ••)   ?????  ( ><) Your name

3

Re: Advanced Enveloping...

Atm only with using my 0.4.3 editor patch (there's a delete function). Shouldn't be a problem to use 0.4.3 to edit maps for 0.5.0 since the map format didn't change. You'd only have to copy the new entities.png to 0.4.3 to see the 0.5.0 game entities.

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

4

Re: Advanced Enveloping...

hm.. patch you say? When patched, is it possible to enter values by keyboard?
a link mb? smile

Repeating line at the top right corner of your screen:
RallyHagge!  ( ••)   ?????  ( ><) Your name

5 (edited by shmafoozius 2009-01-19 06:26:58)

Re: Advanced Enveloping...

Nope, not possible. But it's much more easy to get the values you want to:
http://www.teeworlds.com/forum/viewtopic.php?id=2716

May do this little patch for 0.5.1 too.

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

6

Re: Advanced Enveloping...

shmafoozius wrote:

Nope, not possible. But it's much more easy to get the values you want to:
http://www.teeworlds.com/forum/viewtopic.php?id=2716

May do this little patch for 0.5.1 too.

pls!

Antoine de Saint Exupéry: It seems that perfection is reached not when there is nothing left to add, but when there is nothing left to take away.
Besides -  I am the gfx guy!

7

Re: Advanced Enveloping...

Hehe. ^^
Planned to do this for 0.5.0, but since 0.5.1 should come really soon, I'll wait. =P

bam: WARNING:'src/game/server/gamemodes/mod.cpp' comes from the future

8

Re: Advanced Enveloping...

TO == Time Offset