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Topic: [IDEA] gametypes switchin' with the mapcycle

hi guys,
first: sry, my english isn't very good big_smile

i've an idea...
it would be nice when the gametyp can switch with the map who actually playin'

uhm an example...

now:
sv_gametype dm
sv_maprotation dm1 dm2 dm3

then:
sv_maprotation dm::dm1, ctf::ctf1, dm::dm2, dm::dm3 (or for mods ictf::ctf1 etc)
(sv_gametype -> not needed anymore)

i hope u like it smile

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Re: [IDEA] gametypes switchin' with the mapcycle

I think thats hard to code but nice.

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Re: [IDEA] gametypes switchin' with the mapcycle

don't think so smile
the maps in the mapcycle was check every round...
so the game must always look
"which map i must use after this"

i think it only must edit the code in that way that an update added which say to the srv (and the master srv from teeworlds ?!)
"this gametype u must use now" ^^

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Re: [IDEA] gametypes switchin' with the mapcycle

The idea would be possible but most players wouldn't like it if for example their CTF server suddenly changes to TDM. That would require us to join another server only because there's one TDM map in the rotation. Now people choose what game mode they wish to play and join that server, with the certainty that they'll only see that game mode and having no need to continuously switch servers.

It's already difficult to know what maps rotate on a server, being uncertain about the gametype would further limit our options to what servers we can join for the experience we want.

5 (edited by PGoku 2009-01-17 12:15:47)

Re: [IDEA] gametypes switchin' with the mapcycle

i know smile
but... i don't like every map big_smile
i mean no one knows which map comes as next (if any) ^^
map switch != gametype switch but its basically the same i think...

and a srv hoster can name his srv with a tag like this -> [DM & CTF] for example...
like instagib, run, ... whatever ^^

most players don't play one gametype only smile
with that feature they don't must switch to an other srv ^^

but that's a matter of opinion...
the half like it and the other half hate it... big_smile

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Re: [IDEA] gametypes switchin' with the mapcycle

Good idea i think there won´t be any problem wth gametypes cause now we have votesystem for changeing map so there won´t be a problem

7 (edited by lolowizzz 2009-01-17 16:53:31)

Re: [IDEA] gametypes switchin' with the mapcycle

actualy u can do this in 0.5.x ill explain how :
In my example i will make a public clanwar server taht suports 1 vs 1 TDM and 4 vs 4 CTF , u will need 3 configs , all configs have to be in the same folder .

/// 1. server main config wher the following comands will be :

exec 4vs4ctf.cfg ( or ) exec 1vs1ctf.cfg

(and this vote options )

addvote "1 vs 1 TDM ; exec 1vs1tdm.cfg"
addvote "4 vs 4 CTF ; exec 4vs4ctf.cfg"
addvote "restart 15"

/// 2. 1 vs 1 config ( it will be named 1vs1tdm.cfg)

sv_name CTF / TDM clanwar public server
sv_motd 1 vs 1 TDM
sv_map dm1
sv_maprotation dm1 dm9

sv_scorelimit 10   
sv_timelimit 5
sv_gametype tdm
sv_rcon_password 1234
sv_max_clients 12
sv_spectator_slots 10
sv_tournament_mode 1
sv_powerups 0

/// 3. 4 vs 4 config ( it will be named 4vs4ctf.cfg)

sv_name CTF / TDM clanwar public server
sv_motd 1 vs 1 TDM
sv_map ctf1
sv_maprotation ctf1 ctf3

sv_scorelimit 1000   
sv_timelimit 20
sv_gametype ctf
sv_rcon_password 1234
sv_max_clients 12
sv_spectator_slots 4
sv_tournament_mode 1
sv_powerups 0

that's it .

~ Strike while the iron is hot
maps: ctfjale , dmjale
skins:  Nova Blast , Katana Lightsaber (with sound)

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Re: [IDEA] gametypes switchin' with the mapcycle

i "can't" play 0.5 hmm
i use more mousebuttons than the game can "find"... i'm still playin' v0.4.3 ^^ (i hope this prob will be fixed soon big_smile)

a vote system for maps o.O thats a great new feature ! smile
i think azon's apprehensions are gone now with this ?! ^^

@lolowizzz
nice workaround but i mean an automatically switch (srv sided) with (for example) 8maps or more in the mapcycle not a vote smile
don't think that this vote comes on every new map so the players have the choice ? o_O
(can't checking it by myself at this time...
to lazy to recompile tw just for checking this big_smile)

but i'm still hope that my idea are good enough to become a new feature of teeworlds *gg*